Mr. Mime • Generation VIII Pokédex
⚠ Scarlet/Violet support is in the works! ⚠
Mr. Mime
Mr. Mime's Type
Mr. Mime's Pokédex #s
- National #
- 122
- Galar #
- 365
- Armor #
- --
- Crown #
- 11
- Sinnoh #
- 95
Mr. Mime's Base Stats
- HP:
- 40
- Attack:
- 45
- Defense:
- 65
- Sp. Atk:
- 100
- Sp. Def:
- 120
- Speed:
- 90
- Total:
- 460
Misc. Info
- Height:
- 4'3" (1.3m)
- Weight:
- 120.2 lbs. (54.5 kg)
- Gender Ratio:
- Egg Groups:
- Human-Like
- EXP At Lv. 100:
- 1,000,000
- EV Yield:
- 2 Sp. Def
- Base EXP:
- 161
- Catch Rate:
- 45
- Base Happiness:
- 70
Mr. Mime's Abilities
Here are what abilities Mr. Mime can possibly have, along with their effects.
- Soundproof
- Mr. Mime is unaffected by sound-based moves.
- Filter
- Reduces the damage of super-effective moves that hit Mr. Mime by 25%.
- Technician
- All of Mr. Mime's moves with a base power of 60 or less have their power increased by 50%.
Weaknesses & Resistances
Below is a list of what Mr. Mime's weakness and resistance is to various types.
- 2×
- ½
- ¼
- immune
Mr. Mime's Evolution Line
Mr. Mime does not evolve into any other known or available Pokémon.Mr. Mime's Alternate Forms
Mr. Mime's Moves in Brilliant Diamond & Shining Pearl
Below is a list of all of the moves that Mr. Mime can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Mr. Mime learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
1 | Quick Guard |
-- | -- | 15 | User's Field | |||
1 | Wide Guard |
-- | -- | 10 | User's Field | |||
1 | Power Swap |
-- | -- | 10 | One Target | |||
1 | Guard Swap |
-- | -- | 10 | One Target | |||
1 | Pound |
40 | 100% | 35 | One Target | |||
1 | Copycat |
-- | -- | 20 | User | |||
1 | Baton Pass |
-- | -- | 40 | User | |||
1 | Encore |
-- | 100% | 5 | One Target | |||
12 | Confusion |
50 | 100% | 25 | One Target | |||
16 | Role Play |
-- | -- | 10 | One Target | |||
20 | Protect |
-- | -- | 10 | User | |||
24 | Recycle |
-- | -- | 10 | User | |||
28 | Psybeam |
65 | 100% | 20 | One Target | |||
32 | Mimic |
-- | -- | 10 | One Target | |||
36 | Light Screen |
-- | -- | 30 | User's Field | |||
36 | Reflect |
-- | -- | 20 | User's Field | |||
36 | Safeguard |
-- | -- | 25 | User's Field | |||
40 | Sucker Punch |
70 | 100% | 5 | One Target | |||
44 | Dazzling Gleam |
80 | 100% | 10 | Nearby Enemies | |||
48 | Psychic |
90 | 100% | 10 | One Target | |||
52 | Teeter Dance |
-- | 100% | 20 | All But Self |
TM Moves
Here are all of the moves that Mr. Mime can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM00 | Mega Punch |
80 | 85% | 20 | One Target | |||
TM01 | Mega Kick |
120 | 75% | 5 | One Target | |||
TM03 | Fire Punch |
75 | 100% | 15 | One Target | |||
TM04 | Ice Punch |
75 | 100% | 15 | One Target | |||
TM05 | Thunder Punch |
75 | 100% | 15 | One Target | |||
TM08 | Hyper Beam |
150 | 90% | 5 | One Target | |||
TM09 | Giga Impact |
150 | 90% | 5 | One Target | |||
TM10 | Magical Leaf |
60 | -- | 20 | One Target | |||
TM11 | Solar Beam |
120 | 100% | 10 | One Target | |||
TM14 | Thunder Wave |
-- | 90% | 20 | One Target | |||
TM17 | Light Screen |
-- | -- | 30 | User's Field | |||
TM18 | Reflect |
-- | -- | 20 | User's Field | |||
TM19 | Safeguard |
-- | -- | 25 | User's Field | |||
TM21 | Rest |
-- | -- | 10 | User | |||
TM23 | Thief |
60 | 100% | 25 | One Target | |||
TM24 | Snore |
50 | 100% | 15 | One Target | |||
TM25 | Protect |
-- | -- | 10 | User | |||
TM27 | Icy Wind |
55 | 95% | 15 | Nearby Enemies | |||
TM29 | Charm |
-- | 100% | 20 | One Target | |||
TM31 | Attract |
-- | 100% | 15 | One Target | |||
TM33 | Rain Dance |
-- | -- | 5 | Entire Field | |||
TM34 | Sunny Day |
-- | -- | 5 | Entire Field | |||
TM39 | Facade |
70 | 100% | 20 | One Target | |||
TM41 | Helping Hand |
-- | -- | 20 | Ally | |||
TM43 | Brick Break |
75 | 100% | 15 | One Target | |||
TM57 | Payback |
50 | 100% | 10 | One Target | |||
TM59 | Fling |
varies | 100% | 10 | One Target | |||
TM60 | Power Swap |
-- | -- | 10 | One Target | |||
TM61 | Guard Swap |
-- | -- | 10 | One Target | |||
TM63 | Drain Punch |
75 | 100% | 10 | One Target | |||
TM70 | Trick Room |
-- | -- | 5 | Entire Field | |||
TM71 | Wonder Room |
-- | -- | 10 | Entire Field | |||
TM72 | Magic Room |
-- | -- | 10 | Entire Field | |||
TM76 | Round |
60 | 100% | 15 | One Target | |||
TM89 | Misty Terrain |
-- | -- | 10 | Entire Field | |||
TM91 | Psychic Terrain |
-- | -- | 10 | Entire Field | |||
TM92 | Mystical Fire |
75 | 100% | 10 | One Target |
TR Moves
Here are all of the moves that Mr. Mime can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TR01 | Body Slam |
85 | 100% | 15 | One Target | |||
TR08 | Thunderbolt |
90 | 100% | 15 | One Target | |||
TR09 | Thunder |
110 | 70% | 10 | One Target | |||
TR11 | Psychic |
90 | 100% | 10 | One Target | |||
TR14 | Metronome |
-- | -- | 10 | User | |||
TR20 | Substitute |
-- | -- | 10 | User | |||
TR25 | Psyshock |
80 | 100% | 10 | One Target | |||
TR26 | Endure |
-- | -- | 10 | User | |||
TR27 | Sleep Talk |
-- | -- | 10 | User | |||
TR29 | Baton Pass |
-- | -- | 40 | User | |||
TR30 | Encore |
-- | 100% | 5 | One Target | |||
TR33 | Shadow Ball |
80 | 100% | 15 | One Target | |||
TR34 | Future Sight |
120 | 100% | 10 | One Target | |||
TR35 | Uproar |
90 | 100% | 10 | Random Enemy | |||
TR37 | Taunt |
-- | 100% | 20 | One Target | |||
TR38 | Trick |
-- | 100% | 10 | One Target | |||
TR40 | Skill Swap |
-- | -- | 10 | One Target | |||
TR46 | Iron Defense |
-- | -- | 15 | User | |||
TR49 | Calm Mind |
-- | -- | 20 | User | |||
TR64 | Focus Blast |
120 | 70% | 5 | One Target | |||
TR65 | Energy Ball |
90 | 100% | 10 | One Target | |||
TR68 | Nasty Plot |
-- | -- | 20 | User | |||
TR69 | Zen Headbutt |
80 | 90% | 15 | One Target | |||
TR77 | Grass Knot |
varies | 100% | 20 | One Target | |||
TR81 | Foul Play |
95 | 100% | 15 | One Target | |||
TR82 | Stored Power |
20 | 100% | 10 | One Target | |||
TR83 | Ally Switch |
-- | -- | 15 | User | |||
TR92 | Dazzling Gleam |
80 | 100% | 10 | Nearby Enemies |
Egg Moves
Here are all of the moves that Mr. Mime can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Mr. Mime.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
EGG | Hypnosis |
-- | 60% | 20 | One Target | |||
EGG | Fake Out |
40 | 100% | 10 | One Target | |||
EGG | Confuse Ray |
-- | 100% | 10 | One Target | |||
EGG | Power Split |
-- | -- | 10 | One Target | |||
EGG | Tickle |
-- | 100% | 20 | One Target |
Move Tutor Moves
Here are all of the moves that Mr. Mime can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
TUTOR | Expanding Force |
80 | 100% | 10 | One Target |
Level Up Moves
Here are all of the moves Mr. Mime learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
1 | Quick Guard |
-- | -- | 15 | User's Field | |||
1 | Wide Guard |
-- | -- | 10 | User's Field | |||
1 | Power Swap |
-- | -- | 10 | One Target | |||
1 | Guard Swap |
-- | -- | 10 | One Target | |||
1 | Pound |
40 | 100% | 35 | One Target | |||
1 | Copycat |
-- | -- | 20 | User | |||
1 | Baton Pass |
-- | -- | 40 | User | |||
1 | Encore |
-- | 100% | 5 | One Target | |||
12 | Confusion |
50 | 100% | 25 | One Target | |||
16 | Role Play |
-- | -- | 10 | One Target | |||
20 | Protect |
-- | -- | 10 | User | |||
24 | Recycle |
-- | -- | 10 | User | |||
28 | Psybeam |
65 | 100% | 20 | One Target | |||
32 | Mimic |
-- | -- | 10 | One Target | |||
36 | Light Screen |
-- | -- | 30 | User's Field | |||
36 | Reflect |
-- | -- | 20 | User's Field | |||
36 | Safeguard |
-- | -- | 25 | User's Field | |||
40 | Sucker Punch |
70 | 100% | 5 | One Target | |||
44 | Dazzling Gleam |
80 | 100% | 10 | Nearby Enemies | |||
48 | Psychic |
90 | 100% | 10 | One Target | |||
52 | Teeter Dance |
-- | 100% | 20 | All But Self |
TM Moves
Here are all of the moves that Mr. Mime can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM01 | Focus Punch |
150 | 100% | 20 | One Target | |||
TM04 | Calm Mind |
-- | -- | 20 | User | |||
TM11 | Sunny Day |
-- | -- | 5 | Entire Field | |||
TM12 | Taunt |
-- | 100% | 20 | One Target | |||
TM15 | Hyper Beam |
150 | 90% | 5 | One Target | |||
TM16 | Light Screen |
-- | -- | 30 | User's Field | |||
TM17 | Protect |
-- | -- | 10 | User | |||
TM18 | Rain Dance |
-- | -- | 5 | Entire Field | |||
TM20 | Safeguard |
-- | -- | 25 | User's Field | |||
TM21 | Dazzling Gleam |
80 | 100% | 10 | Nearby Enemies | |||
TM22 | Solar Beam |
120 | 100% | 10 | One Target | |||
TM24 | Thunderbolt |
90 | 100% | 15 | One Target | |||
TM25 | Thunder |
110 | 70% | 10 | One Target | |||
TM29 | Psychic |
90 | 100% | 10 | One Target | |||
TM30 | Shadow Ball |
80 | 100% | 15 | One Target | |||
TM31 | Brick Break |
75 | 100% | 15 | One Target | |||
TM32 | Double Team |
-- | -- | 15 | User | |||
TM33 | Reflect |
-- | -- | 20 | User's Field | |||
TM34 | Shock Wave |
60 | -- | 20 | One Target | |||
TM40 | Aerial Ace |
60 | -- | 20 | One Target | |||
TM41 | Torment |
-- | 100% | 15 | One Target | |||
TM42 | Facade |
70 | 100% | 20 | One Target | |||
TM44 | Rest |
-- | -- | 10 | User | |||
TM45 | Attract |
-- | 100% | 15 | One Target | |||
TM46 | Thief |
60 | 100% | 25 | One Target | |||
TM48 | Skill Swap |
-- | -- | 10 | One Target | |||
TM52 | Focus Blast |
120 | 70% | 5 | One Target | |||
TM53 | Energy Ball |
90 | 100% | 10 | One Target | |||
TM56 | Fling |
varies | 100% | 10 | One Target | |||
TM57 | Charge Beam |
50 | 90% | 10 | One Target | |||
TM58 | Endure |
-- | -- | 10 | User | |||
TM60 | Drain Punch |
75 | 100% | 10 | One Target | |||
TM63 | Nasty Plot |
-- | -- | 20 | User | |||
TM66 | Payback |
50 | 100% | 10 | One Target | |||
TM67 | Recycle |
-- | -- | 10 | User | |||
TM68 | Giga Impact |
150 | 90% | 5 | One Target | |||
TM70 | Flash |
-- | 100% | 20 | One Target | |||
TM73 | Thunder Wave |
-- | 90% | 20 | One Target | |||
TM77 | Psych Up |
-- | -- | 10 | One Target | |||
TM82 | Sleep Talk |
-- | -- | 10 | User | |||
TM85 | Dream Eater |
100 | 100% | 15 | One Target | |||
TM86 | Grass Knot |
varies | 100% | 20 | One Target | |||
TM87 | Swagger |
-- | 85% | 15 | One Target | |||
TM90 | Substitute |
-- | -- | 10 | User | |||
TM92 | Trick Room |
-- | -- | 5 | Entire Field |
Egg Moves
Here are all of the moves that Mr. Mime can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Mr. Mime.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
EGG | Hypnosis |
-- | 60% | 20 | One Target | |||
EGG | Fake Out |
40 | 100% | 10 | One Target | |||
EGG | Confuse Ray |
-- | 100% | 10 | One Target | |||
EGG | Power Split |
-- | -- | 10 | One Target | |||
EGG | Tickle |
-- | 100% | 20 | One Target | |||
EGG | Future Sight |
120 | 100% | 10 | One Target | |||
EGG | Mimic |
-- | -- | 10 | One Target | |||
EGG | Trick |
-- | 100% | 10 | One Target | |||
EGG | Teeter Dance |
-- | 100% | 20 | All But Self | |||
EGG | Magic Room |
-- | -- | 10 | Entire Field | |||
EGG | Icy Wind |
55 | 95% | 15 | Nearby Enemies |
Mr. Mime's Detailed Stats
Below you'll find a more detailed table containing Mr. Mime's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Mr. Mime's Nature.
By default, the stats you see in the table below show four different possibilities, all assuming Mr. Mime is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
By default, the stats you see in the table below show four different possibilities, all assuming Mr. Mime is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at level 100 |
0 EVs | 252+ EVs | Base Stat | ||
---|---|---|---|---|---|
Min | Max | Min | Max | ||
HP | 190 | 221 | 253 | 284 | 40 |
Attack | 95 | 126 | 158 | 189 | 45 |
Defense | 135 | 166 | 198 | 229 | 65 |
Sp. Atk | 205 | 236 | 268 | 299 | 100 |
Sp. Def | 245 | 276 | 308 | 339 | 120 |
Speed | 185 | 216 | 248 | 279 | 90 |
Total | 460 |
Where to Find Mr. Mime in Brilliant Diamond & Shining Pearl
If you're looking for where to find Mr. Mime, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Mr. Mime in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Special Ways to Get Mr. Mime
You can trade an Obstagoon for a standard Mr. Mime in Spikemuth.
In the Isle of Armor (DLC), you can also find a person who will offer repeatable trades, and she will sometimes offer her Mr. Mime for your Galarian Mr. Mime. (Her location varies, similar to special characters in the Wild Area.)
Catchable during Dynamax Adventures in Crown Tundra (DLC), level 65.
Getting Mr. Mime By Evolution
Location information on where to find Mr. Mime in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!
Pokédex Entries for Mr. Mime
Generation 8 Pokédex Entries
Sword
The broadness of its hands may be no coincidence—many scientists believe its palms became enlarged specifically for pantomiming.
Shield
It's known for its top-notch pantomime skills. It protects itself from all sorts of attacks by emitting auras from its fingers to create walls.
Generation 7 Pokédex Entries
Ultra Sun
Its pantomime skills are wonderful. You may become enraptured while watching it, but next thing you know, Mr. Mime has made a real wall.
Ultra Moon
It creates invisible walls with its pantomiming. If you don't act impressed, it will attack you with a double slap!
Generation 6 Pokédex Entries
X
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Y
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
Omega Ruby
Alpha Sapphire
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
Generation 5 Pokédex Entries
Black
White
Black 2
White 2
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
Generation 4 Pokédex Entries
Diamond
It is a pantomime expert that can create invisible but solid walls using miming gestures.
Pearl
Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.
Platinum
It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.
HeartGold
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
SoulSilver
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Generation 3 Pokédex Entries
Ruby
Sapphire
MR. MIME is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.
Emerald
A MR. MIME is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.
FireRed
It is adept at conning people. It is said to be able to create walls out of thin air by miming.
LeafGreen
If interrupted while it is miming, it will suddenly DOUBLESLAP the offender with its broad hands.
Generation 2 Pokédex Entries
Gold
A skilled mime from birth, it gains the ability to create invisible objects as it matures.
Silver
Its fingertips emit a peculiar force field that hardens air to create an actual wall.
Crystal
It uses the mysterious power it has in its fingers to solidify air into an invisible wall.
Generation 1 Pokédex Entries
Red
Blue
If interrupted while it is miming, it will slap around the offender with its broad hands.
Yellow
Always practices its pantomime act. It makes enemies believe something exists that really doesn't.