Mightyena • Generation VIII Pokédex

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Mightyena
Pokédex Page for Mightyena

This is the Marriland Pokédex page for Mightyena, showing its information and moves in Pokémon Brilliant Diamond & Shining Pearl. Mightyena is not available in Pokémon Sword or Shield and cannot be used in or sent to those versions.

Mightyena

Mightyena
Sprite of Mightyena in Pokémon HOME

Mightyena's Type

DARK

Mightyena's Pokédex #s

National #
262

Mightyena's Base Stats

HP:
70
Attack:
90
Defense:
70
Sp. Atk:
60
Sp. Def:
60
Speed:
70
Total:
420

Misc. Info

Height:
3'3" (1m)
Weight:
81.6 lbs. (37 kg)
Gender Ratio:
Egg Groups:
Field
EXP At Lv. 100:
1,000,000
EV Yield:
2 Attack
Base EXP:
147
Catch Rate:
127
Base Happiness:
70

Mightyena's Abilities

Here are what abilities Mightyena can possibly have, along with their effects.
Intimidate
When Mightyena is sent out in battle, all opposing Pokémon have their Attack lowered by one stage.
Quick Feet
Raises Mightyena's Speed by 50% while it is affected by a major status condition, and it has no Speed penalty from paralysis.
Moxie
Raises Mightyena's Attack by one stage whenever it knocks out a Pokémon.

Weaknesses & Resistances

Below is a list of what Mightyena's weakness and resistance is to various types.
FIGHTING
BUG
FAIRY
½
GHOST
DARK
immune
PSYCHIC

Mightyena's Evolution Line

Mightyena does not evolve into any other known or available Pokémon.

Mightyena's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Mightyena can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Mightyena learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
1
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
1
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
1
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
1
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
1
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
1
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Howl
Raises all allies' Attack by one stage.
NORMAL
STATUS
-- -- 40 All Allies
1
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
1
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
4
Howl
Raises all allies' Attack by one stage.
NORMAL
STATUS
-- -- 40 All Allies
7
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
10
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
13
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
16
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
20
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
24
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
28
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
32
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
36
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
40
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
44
Yawn
Makes the target fall asleep at the end of the next turn.
NORMAL
STATUS
-- -- 10 One Target
48
Take Down
Mightyena takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
52
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
56
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target

TM Moves

Here are all of the moves that Mightyena can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM05
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM12
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Mightyena from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM30
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TM32
Double Team
Raises Mightyena's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM41
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target
TM42
Facade
Does double damage if Mightyena is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Mightyena restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM63
Nasty Plot
Raises Mightyena's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TM66
Payback
Does double damage if Mightyena attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM78
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM79
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Mightyena's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Mightyena's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target

Egg Moves

Here are all of the moves that Mightyena can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Mightyena.
Move Type Category Power Acc.% PP Target Info
EGG
Astonish
Has a 30% chance of causing the target to flinch.
GHOST
PHYSICAL
30 100% 15 One Target
EGG
Poison Fang
Has a 50% chance of badly poisoning the target.
POISON
PHYSICAL
50 100% 15 One Target
EGG
Covet
Damages the target and steals its held item.
NORMAL
PHYSICAL
60 100% 25 One Target
EGG
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
EGG
Yawn
Makes the target fall asleep at the end of the next turn.
NORMAL
STATUS
-- -- 10 One Target
EGG
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
EGG
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
EGG
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
EGG
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
EGG
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target

Mightyena's Detailed Stats

Below you'll find a more detailed table containing Mightyena's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Mightyena's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Mightyena is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
250 281 313 344 70
Attack
185 216 248 279 90
Defense
145 176 208 239 70
Sp. Atk
125 156 188 219 60
Sp. Def
125 156 188 219 60
Speed
145 176 208 239 70
Total
420

Where to Find Mightyena in Brilliant Diamond & Shining Pearl

Location information on where to find Mightyena in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Mightyena

Generation 6 Pokédex Entries

X
It will always obey the commands of a skilled Trainer. Its behavior arises from its living in packs in ancient times.
Y
It chases down prey in a pack of around ten. They defeat foes with perfectly coordinated teamwork.
Omega Ruby
Mightyena gives obvious signals when it is preparing to attack. It starts to growl deeply and then flattens its body. This Pokémon will bite savagely with its sharply pointed fangs.
Alpha Sapphire
Mightyena travel and act as a pack in the wild. The memory of its life in the wild compels the Pokémon to obey only those Trainers that it recognizes to possess superior skill.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It chases down prey in a pack. It will never disobey the commands of a skilled Trainer.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It chases down prey in a pack. It will never disobey the commands of a skilled Trainer.
HeartGold SoulSilver
It chases down prey in a pack of around ten. They defeat foes with perfectly coordinated teamwork.

Generation 3 Pokédex Entries

Ruby
MIGHTYENA gives obvious signals when it is preparing to attack. It starts to growl deeply and then flattens its body. This POKéMON will bite savagely with its sharply pointed fangs.
Sapphire
MIGHTYENA travel and act as a pack in the wild. The memory of its life in the wild compels the POKéMON to obey only those TRAINERS that it recognizes to possess superior skill.
Emerald
In the wild, MIGHTYENA live in a pack. They never defy their leader's orders. They defeat foes with perfectly coordinated teamwork.
FireRed LeafGreen
It will always obey the commands of a skilled TRAINER. Its behavior arises from its living in packs in ancient times.
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