Meowth • Generation VIII Pokédex

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Meowth
Pokédex Page for Meowth

This is the Marriland Pokédex page for Meowth, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Meowth's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Meowth

Meowth
Sprite of Meowth in Pokémon HOME

Meowth's Type

NORMAL

Meowth's Pokédex #s

National #
52
Galar #
182
Armor #
--
Crown #
--

Meowth's Base Stats

HP:
40
Attack:
45
Defense:
35
Sp. Atk:
40
Sp. Def:
40
Speed:
90
Total:
290

Misc. Info

Height:
1'4" (0.4m)
Weight:
9.3 lbs. (4.2 kg)
Gender Ratio:
Egg Groups:
Field
EXP At Lv. 100:
1,000,000
EV Yield:
1 Speed
Base EXP:
58
Catch Rate:
255
Base Happiness:
70

Meowth's Abilities

Here are what abilities Meowth can possibly have, along with their effects.
Pickup
Picks up held items or items thrown with Flung in battle. Picks up useful items after battles outside of battle based on level.
Technician
All of Meowth's moves with a base power of 60 or less have their power increased by 50%.
Unnerve
No opposing Pokémon can consume any Berries while Meowth is on the field.

Weaknesses & Resistances

Below is a list of what Meowth's weakness and resistance is to various types.
FIGHTING
immune
GHOST

Meowth's Evolution Line

Below you'll find a list of all Pokémon Meowth evolves from or into, along with its evolution method.
Meowth
Meowth
starting form
Persian
Persian
at level 28

Meowth's Alternate Forms

Cosmetic Forms

Gigantamax Meowth
Gigantamax Meowth
Gigantamax

Meowth's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Meowth can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Meowth learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Meowth is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
4
Feint
Strikes first and breaks through the target's Protect-like moves.
NORMAL
PHYSICAL
30 100% 10 One Target
8
Scratch
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
12
Pay Day
Scatters coins after the fight. $5 times Meowth's level.
NORMAL
PHYSICAL
40 100% 20 One Target
16
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
20
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
24
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
29
Fury Swipes
Hits the target two to five times in a row.
NORMAL
PHYSICAL
18 80% 15 One Target
32
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
36
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
40
Nasty Plot
Raises Meowth's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
44
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target

TM Moves

Here are all of the moves that Meowth can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM02
Pay Day
Scatters coins after the fight. $5 times Meowth's level.
NORMAL
PHYSICAL
40 100% 20 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Meowth restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Meowth from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM29
Charm
Lowers the target's Attack by two stages.
FAIRY
STATUS
-- 100% 20 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Meowth is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM56
U-turn
Forces Meowth to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM57
Payback
Does double damage if Meowth attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target

TR Moves

Here are all of the moves that Meowth can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR09
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TR17
Amnesia
Raises Meowth's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
TR20
Substitute
Costs 25% of Meowth's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Meowth's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR59
Seed Bomb
Damages the target.
GRASS
PHYSICAL
80 100% 15 One Target
TR68
Nasty Plot
Raises Meowth's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TR73
Gunk Shot
Has a 30% chance to poison the target.
POISON
PHYSICAL
120 80% 5 One Target
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Meowth's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
TR85
Work Up
Raises Meowth's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR90
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target
TR95
Throat Chop
Prevents the target from using any sound-based moves for the next two turns.
DARK
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Meowth can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Meowth.
Move Type Category Power Acc.% PP Target Info
EGG
Spite
Lowers the target's PP of its last used move.
GHOST
STATUS
-- 100% 10 One Target
EGG
Hypnosis
Puts the target to sleep.
PSYCHIC
STATUS
-- 60% 20 One Target
EGG
Last Resort
Fails unless all other moves have been used at least once first.
NORMAL
PHYSICAL
140 100% 5 One Target
EGG
Flail
Does more damage when Meowth's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Tail Whip
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
EGG
Covet
Damages the target and steals its held item.
NORMAL
PHYSICAL
60 100% 25 One Target

Move Tutor Moves

Here are all of the moves that Meowth can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Lash Out
If Meowth's stats were lowered this turn, Lash Out's power is doubled.
DARK
PHYSICAL
75 100% 5 One Target

Level Up Moves

Here are all of the moves Meowth learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Meowth is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
4
Feint
Strikes first and breaks through the target's Protect-like moves.
NORMAL
PHYSICAL
30 100% 10 One Target
8
Scratch
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
12
Pay Day
Scatters coins after the fight. $5 times Meowth's level.
NORMAL
PHYSICAL
40 100% 20 One Target
16
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
20
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
24
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
29
Fury Swipes
Hits the target two to five times in a row.
NORMAL
PHYSICAL
18 80% 15 One Target
32
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
36
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
40
Nasty Plot
Raises Meowth's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
44
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target

TM Moves

Here are all of the moves that Meowth can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM10
Work Up
Raises Meowth's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM12
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TM17
Protect
Protects Meowth from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM24
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TM25
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM30
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TM32
Double Team
Raises Meowth's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM34
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM41
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target
TM42
Facade
Does double damage if Meowth is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Meowth restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM63
Nasty Plot
Raises Meowth's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM66
Payback
Does double damage if Meowth attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM77
Psych Up
Copies all stat modifiers on the target.
NORMAL
STATUS
-- -- 10 One Target
TM79
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Meowth's moves at random.
NORMAL
STATUS
-- -- 10 User
TM85
Dream Eater
Heals Meowth by half the damage dealt. Fails unless foe is asleep.
PSYCHIC
SPECIAL
100 100% 15 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM89
U-turn
Forces Meowth to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM90
Substitute
Costs 25% of Meowth's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target

Egg Moves

Here are all of the moves that Meowth can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Meowth.
Move Type Category Power Acc.% PP Target Info
EGG
Spite
Lowers the target's PP of its last used move.
GHOST
STATUS
-- 100% 10 One Target
EGG
Hypnosis
Puts the target to sleep.
PSYCHIC
STATUS
-- 60% 20 One Target
EGG
Last Resort
Fails unless all other moves have been used at least once first.
NORMAL
PHYSICAL
140 100% 5 One Target
EGG
Flail
Does more damage when Meowth's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Tail Whip
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
EGG
Covet
Damages the target and steals its held item.
NORMAL
PHYSICAL
60 100% 25 One Target
EGG
Charm
Lowers the target's Attack by two stages.
FAIRY
STATUS
-- 100% 20 One Target
EGG
Amnesia
Raises Meowth's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
EGG
Foul Play
Foul Play uses the target's Attack stat instead of Meowth's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target

Meowth's Detailed Stats

Below you'll find a more detailed table containing Meowth's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Meowth's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Meowth is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
190 221 253 284 40
Attack
95 126 158 189 45
Defense
75 106 138 169 35
Sp. Atk
85 116 148 179 40
Sp. Def
85 116 148 179 40
Speed
185 216 248 279 90
Total
290

Where to Find Meowth in Brilliant Diamond & Shining Pearl

If you're looking for where to find Meowth, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Meowth in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Meowth

You can trade a Galarian Meowth for a standard Meowth in the Turffield Stadium.

In the Isle of Armor (DLC), you can also find a person who will offer repeatable trades, and she will sometimes offer her Meowth for your Galarian Meowth. (Her location varies, similar to special characters in the Wild Area.)

Notes About Meowth

In Pokémon Sword/Shield, it can only be bred by having a normal Meowth or Persian hold an Everstone Everstone. The special event Gigantamax Meowth cannot evolve.
Location information on where to find Meowth in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Meowth

Generation 8 Pokédex Entries

Normal

Sword
It loves to collect shiny things. If it's in a good mood, it might even let its Trainer have a look at its hoard of treasures.
Shield
It washes its face regularly to keep the coin on its forehead spotless. It doesn't get along with Galarian Meowth.

Gigantamax

Sword
The pattern that has appeared on its giant coin is thought to be the key to unlocking the secrets of the Dynamax phenomenon.
Shield
Its body has grown incredibly long and the coin on its forehead has grown incredibly large—all thanks to Gigantamax power.

Generation 7 Pokédex Entries

Normal

Sun
It lies around all day, becoming active near dusk. At night, it wanders the city in search of loose change.
Moon
It loves shiny things. It often fights with Murkrow over prey they're both trying to catch.
Ultra Sun
When visiting a junkyard, you may catch sight of it having an intense fight with Murkrow over shiny objects.
Ultra Moon
It loves coins, so if you give it one, you can make friends with Meowth easily. But it's fickle, so you can't count on that friendship lasting.

Generation 6 Pokédex Entries

Normal

X
It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.
Y
Adores round objects. It wanders the streets on a nightly basis to look for dropped loose change.
Omega Ruby Alpha Sapphire
Meowth withdraws its sharp claws into its paws to slinkily sneak about without making any incriminating footsteps. For some reason, this Pokémon loves shiny coins that glitter with light.

Generation 5 Pokédex Entries

Normal

Black White Black 2 White 2
It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.

Generation 4 Pokédex Entries

Normal

Diamond Pearl Platinum
It is nocturnal in nature. If it spots something shiny, its eyes glitter brightly.
HeartGold
It is fascinated by round objects. It can't stop playing with them until it tires and falls asleep.
SoulSilver
It loves anything that shines. It especially adores coins that it picks up and secretly hoards.

Generation 3 Pokédex Entries

Normal

Ruby Sapphire
MEOWTH withdraws its sharp claws into its paws to slinkily sneak about without making any incriminating footsteps. For some reason, this POKéMON loves shiny coins that glitter with light.
Emerald
MEOWTH withdraw their sharp claws into their paws to silently sneak about. For some reason, this POKéMON loves shiny coins that glitter with light.
FireRed
All it does is sleep during the daytime. At night, it patrols its territory with its eyes aglow.
LeafGreen
Adores round objects. It wanders the streets on a nightly basis to look for dropped loose change.

Generation 2 Pokédex Entries

Normal

Gold
It is fascinated by round objects. It can't stop playing with them until it tires and falls asleep.
Silver
It loves anything that shines. It especially adores coins that it picks up and se­cretly hoards.
Crystal
It loves things that sparkle. When it sees a shiny object, the gold coin on its head shines too.

Generation 1 Pokédex Entries

Normal

Red Blue
Adores circular objects. Wanders the streets on a nightly basis to look for dropped loose change.
Yellow
Appears to be more active at night. It loves round and shiny things. It can't stop from picking them up.
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