Lombre • Generation VIII Pokédex

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Lombre
Pokédex Page for Lombre

This is the Marriland Pokédex page for Lombre, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Lombre's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Lombre

Lombre
Sprite of Lombre in Pokémon HOME

Lombre's Type

WATER
GRASS

Lombre's Pokédex #s

National #
271
Galar #
37
Armor #
--
Crown #
--

Lombre's Base Stats

HP:
60
Attack:
50
Defense:
50
Sp. Atk:
60
Sp. Def:
70
Speed:
50
Total:
340

Misc. Info

Height:
3'11" (1.2m)
Weight:
71.7 lbs. (32.5 kg)
Gender Ratio:
Egg Groups:
Water 1 / Grass
EXP At Lv. 100:
1,059,680
EV Yield:
2 Sp. Def
Base EXP:
119
Catch Rate:
120
Base Happiness:
70

Lombre's Abilities

Here are what abilities Lombre can possibly have, along with their effects.
Swift Swim
Doubles Lombre's Speed while the weather is rainy.
Rain Dish
Heals 1/16 of the user's HP after each turn while the weather is rainy.
Own Tempo
Lombre cannot become confused.

Weaknesses & Resistances

Below is a list of what Lombre's weakness and resistance is to various types.
POISON
FLYING
BUG
½
GROUND
STEEL
¼
WATER

Lombre's Evolution Line

Below you'll find a list of all Pokémon Lombre evolves from or into, along with its evolution method.
Lotad
Lotad
starting form
Lombre
Lombre
at level 14
Ludicolo
Ludicolo
use Water Stone

Lombre's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Lombre can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Lombre learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Teeter Dance
Confuses all other Pokémon on the field.
NORMAL
STATUS
-- 100% 20 All But Self
1
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Lombre is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
1
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
1
Flail
Does more damage when Lombre's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
1
Astonish
Has a 30% chance of causing the target to flinch.
GHOST
PHYSICAL
30 100% 15 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Absorb
Heals Lombre by half the damage dealt.
GRASS
SPECIAL
20 100% 25 One Target
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
9
Mist
Prevents stats from being lowered for 5 turns.
ICE
STATUS
-- -- 30 User's Field
12
Mega Drain
Heals Lombre by half the damage dealt.
GRASS
SPECIAL
40 100% 15 One Target
18
Fury Swipes
Hits the target two to five times in a row.
NORMAL
PHYSICAL
18 80% 15 One Target
24
Bubble Beam
10% chance of lowering the target's Speed by one stage.
WATER
SPECIAL
65 100% 20 One Target
30
Nature Power
Changes to a different move based on the battle terrain.
NORMAL
STATUS
-- -- 20 One Target
36
Giga Drain
Heals Lombre by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
43
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
50
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
57
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
64
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target

TM Moves

Here are all of the moves that Lombre can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM04
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM21
Rest
Lombre restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Lombre from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM28
Giga Drain
Heals Lombre by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Lombre is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM50
Bullet Seed
Hits the target two to five times in a row.
GRASS
PHYSICAL
25 100% 30 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM59
Fling
Throws Lombre's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM63
Drain Punch
Heals Lombre by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target

TR Moves

Here are all of the moves that Lombre can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Lombre's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Lombre's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Lombre's moves at random.
NORMAL
STATUS
-- -- 10 User
TR30
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR59
Seed Bomb
Damages the target.
GRASS
PHYSICAL
80 100% 15 One Target
TR65
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Lombre can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Lombre.
Move Type Category Power Acc.% PP Target Info
EGG
Synthesis
Heals 1/2 of Lombre's max HP. 1/4 in bad weather or 2/3 while sunny.
GRASS
STATUS
-- -- 5 User
EGG
Razor Leaf
Has a higher critical hit rate. (+1 stage.)
GRASS
PHYSICAL
55 95% 25 Nearby Enemies
EGG
Sweet Scent
Lowers all nearby enemies' Evasion by one stage.
NORMAL
STATUS
-- 100% 20 Nearby Enemies
EGG
Leech Seed
Leeches the target by 1/8 its max HP each turn and heals Lombre by that much.
GRASS
STATUS
-- 90% 10 One Target
EGG
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
EGG
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
EGG
Teeter Dance
Confuses all other Pokémon on the field.
NORMAL
STATUS
-- 100% 20 All But Self

Move Tutor Moves

Here are all of the moves that Lombre can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Grassy Glide
If Grassy Terrain is active, Grassy Glide has +1 priority.
GRASS
PHYSICAL
70 100% 20 One Target

Level Up Moves

Here are all of the moves Lombre learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Teeter Dance
Confuses all other Pokémon on the field.
NORMAL
STATUS
-- 100% 20 All But Self
1
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Lombre is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
1
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
1
Flail
Does more damage when Lombre's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
1
Astonish
Has a 30% chance of causing the target to flinch.
GHOST
PHYSICAL
30 100% 15 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Absorb
Heals Lombre by half the damage dealt.
GRASS
SPECIAL
20 100% 25 One Target
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
9
Mist
Prevents stats from being lowered for 5 turns.
ICE
STATUS
-- -- 30 User's Field
12
Mega Drain
Heals Lombre by half the damage dealt.
GRASS
SPECIAL
40 100% 15 One Target
18
Fury Swipes
Hits the target two to five times in a row.
NORMAL
PHYSICAL
18 80% 15 One Target
24
Bubble Beam
10% chance of lowering the target's Speed by one stage.
WATER
SPECIAL
65 100% 20 One Target
30
Nature Power
Changes to a different move based on the battle terrain.
NORMAL
STATUS
-- -- 20 One Target
36
Giga Drain
Heals Lombre by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
43
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
50
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
57
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
64
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target

TM Moves

Here are all of the moves that Lombre can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM09
Bullet Seed
Hits the target two to five times in a row.
GRASS
PHYSICAL
25 100% 30 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM17
Protect
Protects Lombre from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM19
Giga Drain
Heals Lombre by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM22
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Lombre's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM42
Facade
Does double damage if Lombre is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Lombre restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM49
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TM53
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TM56
Fling
Throws Lombre's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM60
Drain Punch
Heals Lombre by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM75
Swords Dance
Raises Lombre's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM82
Sleep Talk
Can only be used while asleep. Uses one of Lombre's moves at random.
NORMAL
STATUS
-- -- 10 User
TM86
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Lombre's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Lombre can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Lombre.
Move Type Category Power Acc.% PP Target Info
EGG
Synthesis
Heals 1/2 of Lombre's max HP. 1/4 in bad weather or 2/3 while sunny.
GRASS
STATUS
-- -- 5 User
EGG
Razor Leaf
Has a higher critical hit rate. (+1 stage.)
GRASS
PHYSICAL
55 95% 25 Nearby Enemies
EGG
Sweet Scent
Lowers all nearby enemies' Evasion by one stage.
NORMAL
STATUS
-- 100% 20 Nearby Enemies
EGG
Leech Seed
Leeches the target by 1/8 its max HP each turn and heals Lombre by that much.
GRASS
STATUS
-- 90% 10 One Target
EGG
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
EGG
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
EGG
Teeter Dance
Confuses all other Pokémon on the field.
NORMAL
STATUS
-- 100% 20 All But Self
EGG
Flail
Does more damage when Lombre's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target

Lombre's Detailed Stats

Below you'll find a more detailed table containing Lombre's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Lombre's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Lombre is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
230 261 293 324 60
Attack
105 136 168 199 50
Defense
105 136 168 199 50
Sp. Atk
125 156 188 219 60
Sp. Def
145 176 208 239 70
Speed
105 136 168 199 50
Total
340

Where to Find Lombre in Brilliant Diamond & Shining Pearl

If you're looking for where to find Lombre, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Lombre in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Exclusive to Pokémon Shield

Lombre is exclusive to Pokémon Shield, so if you are playing Pokémon Sword, you will need to trade with someone playing Pokémon Shield in order to obtain it for your Pokédex.

Lombre in the Wild

Galar Route 5

Random Encounters
Any Weather
Shield
20%
Lv. 16-18

Dappled Grove

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
Shield
5%
Shield
10%
Shield
5%
Shield
5%
Shield
10%
Shield
5%
Shield
5%
Shield
5%
Shield
5%
Lv. 13-15 Lv. 13-15 Lv. 13-15 Lv. 13-15 Lv. 13-15 Lv. 13-15 Lv. 13-15 Lv. 13-15 Lv. 13-15

South Lake Miloch

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
Shield
5%
Shield
5%
-- -- -- -- -- -- --
Lv. 14-16 Lv. 14-16

Giant's Seat

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
Shield
25%
--
Shield
60%
-- -- -- -- -- --
Lv. 33-38 Lv. 33-38
Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- --
Shield
15%
-- -- -- -- -- --
Lv. 30-35

Giant's Cap

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
Shield
40%
-- -- -- -- -- -- -- --
Lv. 27-29

Getting Lombre By Evolution

Evolves from Lotad at level 14.
Location information on where to find Lombre in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Lombre

Generation 8 Pokédex Entries

Sword
It is nocturnal and becomes active at nightfall. It feeds on aquatic mosses that grow in the riverbed.
Shield
It lives at the water's edge where it is sunny. It sleeps on a bed of water grass by day and becomes active at night.

Generation 6 Pokédex Entries

X
It lives at the water's edge where it is sunny. It sleeps on a bed of water-grass by day and becomes active at night.
Y
It has a mischievous spirit. If it spots an angler, it will tug on the fishing line to interfere.
Omega Ruby
Lombre is nocturnal—it will get active after dusk. It is also a mischief maker. When this Pokémon spots anglers, it tugs on their fishing lines from beneath the surface and enjoys their consternation.
Alpha Sapphire
Lombre's entire body is covered by a slippery, slimy film. It feels horribly unpleasant to be touched by this Pokémon's hands. Lombre is often mistaken for a human child.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It has a mischievous spirit. If it spots an angler, it will tug on the fishing line to interfere.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It has a mischievous spirit. If it spots an angler, it will tug on the fishing line to interfere.
HeartGold SoulSilver
It is nocturnal and becomes active at nightfall. It feeds on aquatic mosses that grow in the riverbed.

Generation 3 Pokédex Entries

Ruby
LOMBRE is nocturnal - it will get active after dusk. It is also a mischief-maker. When this POKéMON spots anglers, it tugs on their fishing lines from beneath the surface and enjoys their consternation.
Sapphire
LOMBRE's entire body is covered by a slippery, slimy film. It feels horribly unpleasant to be touched by this POKéMON's hands. LOMBRE is often mistaken for a human child.
Emerald
In the evening, it takes great delight in popping out of rivers and startling people. It feeds on aquatic moss that grows on rocks in the riverbed.
FireRed LeafGreen
It lives at the water's edge where it is sunny. It sleeps on a bed of water grass by day and becomes active at night.
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