Landorus • Generation VIII Pokédex

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Landorus
Pokédex Page for Landorus

This is the Marriland Pokédex page for Landorus, showing its information and moves in Pokémon Sword & Shield. Landorus is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Landorus

Landorus
Sprite of Landorus in Pokémon HOME

Landorus's Type

GROUND
FLYING

Landorus's Pokédex #s

National #
645

Landorus's Base Stats

HP:
89
Attack:
125
Defense:
90
Sp. Atk:
115
Sp. Def:
80
Speed:
101
Total:
600

Misc. Info

Height:
4'11" (1.5m)
Weight:
149.9 lbs. (68 kg)
Gender Ratio:
Egg Groups:
Undiscovered
EXP At Lv. 100:
1,250,000
EV Yield:
3 Sp. Atk
Base EXP:
270
Catch Rate:
3
Base Happiness:
90

Landorus's Abilities

Here are what abilities Landorus can possibly have, along with their effects.
Sand Force
Landorus's Rock-, Ground-, and Steel-type moves do 30% more damage in a sandstorm. Prevents sandstorm damage to Landorus.
Sheer Force
Damaging moves that have a % chance of an extra effect occurring lose that effect, but do 30% more damage.

Weaknesses & Resistances

Below is a list of what Landorus's weakness and resistance is to various types.
ICE
WATER
½
FIGHTING
POISON
BUG
immune
ELECTRIC
GROUND

Landorus's Evolution Line

Landorus does not evolve into any other known or available Pokémon.

Landorus's Alternate Forms

Transformations

Incarnate Landorus
Incarnate Landorus
Incarnate Forme
Therian Landorus
Therian Landorus
Therian Forme

Landorus's Moves in Sword & Shield

Below is a list of all of the moves that Landorus can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Landorus learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Sand Tomb
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
PHYSICAL
35 85% 15 One Target
1
Rock Throw
Damages the target.
ROCK
PHYSICAL
50 90% 15 One Target
5
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
10
Block
Prevents the target from fleeing or switching out.
NORMAL
STATUS
-- -- 5 One Target
15
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
20
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
25
Swords Dance
Raises Landorus's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
30
Imprison
Landorus can't use any moves Landorus knows.
PSYCHIC
STATUS
-- -- 10 User
35
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
40
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
45
Extrasensory
Has a 10% chance of causing the target to flinch.
PSYCHIC
SPECIAL
80 100% 20 One Target
50
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
55
Hammer Arm
Lowers Landorus's Speed by one stage.
FIGHTING
PHYSICAL
100 90% 10 One Target
60
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
65
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
70
Outrage
Confuses Landorus after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
75
Fissure
Knocks out the target. Fails against higher-level Pokémon.
GROUND
PHYSICAL
varies 30% 5 One Target

TM Moves

Here are all of the moves that Landorus can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM06
Fly
Can't be hit on the first turn, attacks on the second turn.
FLYING
PHYSICAL
90 95% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM20
Self-Destruct
Landorus is knocked out after using Self-Destruct.
NORMAL
PHYSICAL
200 100% 5 All But Self
TM21
Rest
Landorus restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Landorus from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM39
Facade
Does double damage if Landorus is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM44
Imprison
Landorus can't use any moves Landorus knows.
PSYCHIC
STATUS
-- -- 10 User
TM46
Weather Ball
Doubles its power and changes its type based on the weather condition.
NORMAL
SPECIAL
50 100% 10 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM49
Sand Tomb
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
PHYSICAL
35 85% 15 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM56
U-turn
Forces Landorus to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM57
Payback
Does double damage if Landorus attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Landorus's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Landorus can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Landorus's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR20
Substitute
Costs 25% of Landorus's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR22
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TR24
Outrage
Confuses Landorus after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Landorus's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR39
Superpower
Lowers Landorus's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR48
Bulk Up
Raises Landorus's Attack and Defense by one stage.
FIGHTING
STATUS
-- -- 20 User
TR49
Calm Mind
Raises Landorus's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR78
Sludge Wave
Has a 10% chance to poison all nearby Pokémon.
POISON
SPECIAL
95 100% 10 All But Self

Landorus's Detailed Stats

Below you'll find a more detailed table containing Landorus's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Landorus's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Landorus is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
288 319 351 382 89
Attack
255 286 318 349 125
Defense
185 216 248 279 90
Sp. Atk
235 266 298 329 115
Sp. Def
165 196 228 259 80
Speed
207 238 270 301 101
Total
600

Where to Find Landorus in Sword & Shield

If you're looking for where to find Landorus, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Landorus in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Landorus

Catchable as a legendary boss Pokémon during Dynamax Adventures in Crown Tundra (DLC), level 70. Only one of this Pokémon can be caught and taken with you in Dynamax Adventures per game save. Keep this in mind if attempting to get a Shiny version of this Pokémon! (Catching this Pokémon but refusing to take it with you after the Dynamax Adventure is complete will still allow you to try again in the future, with a new chance of it being Shiny.)

Notes About Landorus

It can change into its Therian Forme when the Reveal Glass Reveal Glass is used on it. You can get the Reveal Glass Reveal Glass by talking to the antique merchant in Stow-on-Side with Tornadus, Thundurus, or Landorus in your party.

Pokédex Entries for Landorus

Generation 6 Pokédex Entries

X Omega Ruby
Lands visited by Landorus grant such bountiful crops that it has been hailed as “The Guardian of the Fields.”
Y Alpha Sapphire
From the forces of lightning and wind, it creates energy to give nutrients to the soil and make the land abundant.

Generation 5 Pokédex Entries

Black
Lands visited by Landorus grant such bountiful crops that it has been hailed as “The Guardian of the Fields.”
White
The energy that comes pouring from its tail increases the nutrition in the soil, making crops grow to great size.
Black 2 White 2
From the forces of lightning and wind, it creates energy to give nutrients to the soil and make the land abundant.
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