Krokorok • Generation VIII Pokédex

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Krokorok
Pokédex Page for Krokorok

This is the Marriland Pokédex page for Krokorok, showing its information and moves in Pokémon Sword & Shield. Krokorok is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Krokorok

Krokorok
Sprite of Krokorok in Pokémon HOME

Krokorok's Type

GROUND
DARK

Krokorok's Pokédex #s

National #
552
Galar #
--
Armor #
177
Crown #
--

Krokorok's Base Stats

HP:
60
Attack:
82
Defense:
45
Sp. Atk:
45
Sp. Def:
45
Speed:
74
Total:
351

Misc. Info

Height:
3'3" (1m)
Weight:
73.6 lbs. (33.4 kg)
Gender Ratio:
Egg Groups:
Field
EXP At Lv. 100:
1,059,680
EV Yield:
2 Attack
Base EXP:
123
Catch Rate:
90
Base Happiness:
70

Krokorok's Abilities

Here are what abilities Krokorok can possibly have, along with their effects.
Intimidate
When Krokorok is sent out in battle, all opposing Pokémon have their Attack lowered by one stage.
Moxie
Raises Krokorok's Attack by one stage whenever it knocks out a Pokémon.
Anger Point
Sets Krokorok's Attack to +6 stages when it takes a critical hit.

Weaknesses & Resistances

Below is a list of what Krokorok's weakness and resistance is to various types.
WATER
GRASS
ICE
FIGHTING
BUG
FAIRY
½
POISON
ROCK
GHOST
DARK
immune
ELECTRIC
PSYCHIC

Krokorok's Evolution Line

Below you'll find a list of all Pokémon Krokorok evolves from or into, along with its evolution method.
Sandile
Sandile
starting form
Krokorok
Krokorok
at level 29
Krookodile
Krookodile
at level 40

Krokorok's Moves in Sword & Shield

Below is a list of all of the moves that Krokorok can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Krokorok learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Power Trip
Increases power by 20 for each positive stat modifier Krokorok has, excluding accuracy or evasion.
DARK
PHYSICAL
20 100% 10 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
1
Hone Claws
Raises Krokorok's Attack and accuracy by one stage.
DARK
STATUS
-- -- 15 User
9
Sand Tomb
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
PHYSICAL
35 85% 15 One Target
12
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
15
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
18
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target
21
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
24
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
27
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
35
Foul Play
Foul Play uses the target's Attack stat instead of Krokorok's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
42
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
47
Thrash
Confuses Krokorok after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy

TM Moves

Here are all of the moves that Krokorok can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM21
Rest
Krokorok restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Krokorok from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM37
Beat Up
Hits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
PHYSICAL
varies 100% 10 One Target
TM39
Facade
Does double damage if Krokorok is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM49
Sand Tomb
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
PHYSICAL
35 85% 15 One Target
TM57
Payback
Does double damage if Krokorok attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM59
Fling
Throws Krokorok's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM66
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
TM68
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
TM75
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Krokorok missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Krokorok can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Krokorok's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR22
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Krokorok's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Krokorok's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target

Egg Moves

Here are all of the moves that Krokorok can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Krokorok.
Move Type Category Power Acc.% PP Target Info
EGG
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
EGG
Double-Edge
Krokorok takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
EGG
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
EGG
Spite
Lowers the target's PP of its last used move.
GHOST
STATUS
-- 100% 10 One Target

Move Tutor Moves

Here are all of the moves that Krokorok can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Scorching Sands
Has a 30% chance to burn the target.
GROUND
SPECIAL
70 100% 10 One Target
TUTOR
Skitter Smack
100% chance of lowering the target's Sp. Atk by one stage.
BUG
PHYSICAL
70 90% 10 One Target
TUTOR
Lash Out
If Krokorok's stats were lowered this turn, Lash Out's power is doubled.
DARK
PHYSICAL
75 100% 5 One Target

Krokorok's Detailed Stats

Below you'll find a more detailed table containing Krokorok's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Krokorok's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Krokorok is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
230 261 293 324 60
Attack
169 200 232 263 82
Defense
95 126 158 189 45
Sp. Atk
95 126 158 189 45
Sp. Def
95 126 158 189 45
Speed
153 184 216 247 74
Total
351

Where to Find Krokorok in Sword & Shield

If you're looking for where to find Krokorok, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Krokorok in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Getting Krokorok By Evolution

Evolves from Sandile at level 29.

Pokédex Entries for Krokorok

Generation 8 Pokédex Entries

Sword
Krokorok has specialized eyes that enable it to see in the dark. This ability lets Krokorok hunt in the dead of night without getting lost.
Shield
Although this Pokémon has specialized eyes that allow it to see in the dark, Krokorok won't move much at night—the desert gets cold after sunset.

Generation 7 Pokédex Entries

Sun
They move in groups of a few individuals. A female is often the leader of the group, and the males will gather food.
Moon
Thanks to the special membrane covering its eyes, it can see its surroundings clearly, even in the middle of the night.
Ultra Sun
Krokorok really hates it when its body gets cold. On nights when the temperature drops, it digs deep into the desert sands.
Ultra Moon
It buries some of its prey in the sand to use as emergency meals when its hunts are unsuccessful.

Generation 6 Pokédex Entries

X Omega Ruby
They live in groups of a few individuals. Protective membranes shield their eyes from sandstorms.
Y Alpha Sapphire
The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings even in darkness.

Generation 5 Pokédex Entries

Black
They live in groups of a few individuals. Protective membranes shield their eyes from sandstorms.
White
The special membrane covering its eyes can sense the heat of objects, so it can see its surroundings even in darkness.
Black 2 White 2
Protected by thin membranes, their eyes can see even in the dead of night. They live in groups of a few individuals.
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