Hypno • Generation VIII Pokédex

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Hypno
Pokédex Page for Hypno

This is the Marriland Pokédex page for Hypno, showing its information and moves in Pokémon Brilliant Diamond & Shining Pearl. Hypno is not available in Pokémon Sword or Shield and cannot be used in or sent to those versions.

Hypno

Hypno
Sprite of Hypno in Pokémon HOME

Hypno's Type

PSYCHIC

Hypno's Pokédex #s

National #
97

Hypno's Base Stats

HP:
85
Attack:
73
Defense:
70
Sp. Atk:
73
Sp. Def:
115
Speed:
67
Total:
483

Misc. Info

Height:
5'3" (1.6m)
Weight:
166.7 lbs. (75.6 kg)
Gender Ratio:
Egg Groups:
Human-Like
EXP At Lv. 100:
1,000,000
EV Yield:
2 Sp. Def
Base EXP:
169
Catch Rate:
75
Base Happiness:
70

Hypno's Abilities

Here are what abilities Hypno can possibly have, along with their effects.
Insomnia
Hypno cannot fall asleep or use Rest.
Forewarn
Reveals the strongest move of any opponent when Hypno is sent out in a battle.
Inner Focus
Hypno cannot flinch.

Weaknesses & Resistances

Below is a list of what Hypno's weakness and resistance is to various types.
BUG
GHOST
DARK
½
FIGHTING
PSYCHIC

Hypno's Evolution Line

Below you'll find a list of all Pokémon Hypno evolves from or into, along with its evolution method.
Drowzee
Drowzee
starting form
Hypno
Hypno
at level 26

Hypno's Alternate Forms

Gender Differences

Male ♂
Hypno (Male)
Female ♀
Hypno (Female)

Hypno's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Hypno can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Hypno learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
1
Nasty Plot
Raises Hypno's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
1
Switcheroo
Switches Hypno's held item with the target's.
DARK
STATUS
-- 100% 10 One Target
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Hypnosis
Puts the target to sleep.
PSYCHIC
STATUS
-- 60% 20 One Target
1
Disable
Disables the target's last used move for a few turns.
NORMAL
STATUS
-- 100% 20 One Target
1
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
5
Disable
Disables the target's last used move for a few turns.
NORMAL
STATUS
-- 100% 20 One Target
9
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
13
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
17
Poison Gas
Poisons all nearby enemies.
POISON
STATUS
-- 90% 40 Nearby Enemies
21
Hypnosis
Puts the target to sleep.
PSYCHIC
STATUS
-- 60% 20 One Target
25
Psybeam
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
65 100% 20 One Target
29
Mind Reader
The next move used by Hypno will always hit the target.
NORMAL
STATUS
-- -- 5 One Target
33
Psych Up
Copies all stat modifiers on the target.
NORMAL
STATUS
-- -- 10 One Target
37
Hypnosis
Puts the target to sleep.
PSYCHIC
STATUS
-- 60% 20 One Target
41
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
45
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
49
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
53
Nasty Plot
Raises Hypno's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
57
Psyshock
Psyshock uses the target's Defense stat to calculate damage instead of its Special Defense.
PSYCHIC
SPECIAL
80 100% 10 One Target
61
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target

TM Moves

Here are all of the moves that Hypno can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM01
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target
TM04
Calm Mind
Raises Hypno's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM12
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM16
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM17
Protect
Protects Hypno from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM20
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies
TM27
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM29
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TM30
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Hypno's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM33
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM41
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target
TM42
Facade
Does double damage if Hypno is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Hypno restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM48
Skill Swap
Swaps Hypno's ability with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM52
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TM56
Fling
Throws Hypno's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM60
Drain Punch
Heals Hypno by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM63
Nasty Plot
Raises Hypno's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TM67
Recycle
If Hypno used a held item previously, it reequips that item.
NORMAL
STATUS
-- -- 10 User
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM73
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM77
Psych Up
Copies all stat modifiers on the target.
NORMAL
STATUS
-- -- 10 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Hypno's moves at random.
NORMAL
STATUS
-- -- 10 User
TM85
Dream Eater
Heals Hypno by half the damage dealt. Fails unless foe is asleep.
PSYCHIC
SPECIAL
100 100% 15 One Target
TM86
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Hypno's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM92
Trick Room
For the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.)
PSYCHIC
STATUS
-- -- 5 Entire Field

Egg Moves

Here are all of the moves that Hypno can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Hypno.
Move Type Category Power Acc.% PP Target Info
EGG
Role Play
Copies the target's ability.
PSYCHIC
STATUS
-- -- 10 One Target
EGG
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
EGG
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
EGG
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
EGG
Flatter
Raises the target's Special Attack by one stage and confuses it.
DARK
STATUS
-- 100% 15 One Target
EGG
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
EGG
Guard Swap
Hypno swaps any modifiers to its Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
EGG
Power Split
Averages Hypno's Attack and Special Attack stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target

Hypno's Detailed Stats

Below you'll find a more detailed table containing Hypno's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Hypno's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Hypno is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
280 311 343 374 85
Attack
151 182 214 245 73
Defense
145 176 208 239 70
Sp. Atk
151 182 214 245 73
Sp. Def
235 266 298 329 115
Speed
139 170 202 233 67
Total
483

Where to Find Hypno in Brilliant Diamond & Shining Pearl

Location information on where to find Hypno in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Hypno

Generation 7 Pokédex Entries

Sun
While it is an extremely dangerous Pokémon, people who are in need of a good, sound sleep call it their savior.
Moon
As a matter of course, it makes anyone it meets fall asleep and has a taste of their dreams. Anyone having a good dream, it carries off.
Ultra Sun
In Alola, Komala is Hypno's main target. It rarely harms people.
Ultra Moon
There are some Hypno that assist doctors with patients who can't sleep at night in hospitals.

Generation 6 Pokédex Entries

X
It carries a pendulum-like device. There once was an incident in which it took away a child it hypnotized.
Y
Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.
Omega Ruby Alpha Sapphire
Hypno holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this Pokémon searches for prey, it polishes the pendulum.

Generation 5 Pokédex Entries

Black White Black 2 White 2
Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.
HeartGold
When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.
SoulSilver
Always holding a pendulum that it swings at a steady rhythm, it causes drowsiness in anyone nearby.

Generation 3 Pokédex Entries

Ruby Sapphire
HYPNO holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this POKéMON searches for prey, it polishes the pendulum.
Emerald
The arcing movement and glitter of the pendulum in a HYPNO's hand lull the foe into deep hypnosis. While searching for prey, it polishes the pendulum.
FireRed
It carries a pendulum-like device. There once was an incident in which it took away a child it hypnotized.
LeafGreen
When it locks eyes with an enemy, it will use a mix of PSI moves such as HYPNOSIS and CONFUSION.

Generation 2 Pokédex Entries

Gold
When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.
Silver
Always holding a pendulum that it rocks at a steady rhythm, it causes drowsiness in any­one nearby.
Crystal
The longer it swings its pendulum, the longer the effects of its hypnosis last.

Generation 1 Pokédex Entries

Red Blue
When it locks eyes with an enemy, it will use a mix of PSI moves such as HYPNOSIS and CONFUSION.
Yellow
Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.
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