Hydreigon • Generation VIII Pokédex

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Hydreigon
Pokédex Page for Hydreigon

This is the Marriland Pokédex page for Hydreigon, showing its information and moves in Pokémon Sword & Shield. Hydreigon is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Hydreigon

Hydreigon
Sprite of Hydreigon in Pokémon HOME

Hydreigon's Type

DARK
DRAGON

Hydreigon's Pokédex #s

National #
635
Galar #
388
Armor #
--
Crown #
138

Hydreigon's Base Stats

HP:
92
Attack:
105
Defense:
90
Sp. Atk:
125
Sp. Def:
90
Speed:
98
Total:
600

Misc. Info

Height:
5'11" (1.8m)
Weight:
352.7 lbs. (160 kg)
Gender Ratio:
Egg Groups:
Dragon
EXP At Lv. 100:
1,250,000
EV Yield:
3 Sp. Atk
Base EXP:
270
Catch Rate:
45
Base Happiness:
35

Hydreigon's Abilities

Here is what ability Hydreigon has, along with its effect.
Levitate
Hydreigon is unaffected by Ground-type moves, as well as Spikes, Toxic Spikes, Arena Trap, etc.

Weaknesses & Resistances

Below is a list of what Hydreigon's weakness and resistance is to various types.
FAIRY
ICE
FIGHTING
BUG
DRAGON
½
FIRE
WATER
ELECTRIC
GRASS
GHOST
DARK
immune
PSYCHIC

Hydreigon's Evolution Line

Below you'll find a list of all Pokémon Hydreigon evolves from or into, along with its evolution method.
Deino
Deino
starting form
Zweilous
Zweilous
at level 50
Hydreigon
Hydreigon
at level 64

Hydreigon's Moves in Sword & Shield

Below is a list of all of the moves that Hydreigon can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Hydreigon learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Double Hit
Hits the target two times in a row.
NORMAL
PHYSICAL
35 90% 10 One Target
1
Tri Attack
20% chance of inflicting burn, freeze, or paralysis on the target.
NORMAL
SPECIAL
80 100% 10 One Target
1
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
1
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
1
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
12
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
16
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
20
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
24
Work Up
Raises Hydreigon's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
28
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
36
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
40
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
44
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
48
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
54
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target
60
Nasty Plot
Raises Hydreigon's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
68
Outrage
Confuses Hydreigon after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
76
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target

TM Moves

Here are all of the moves that Hydreigon can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM06
Fly
Can't be hit on the first turn, attacks on the second turn.
FLYING
PHYSICAL
90 95% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM13
Fire Spin
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
FIRE
SPECIAL
35 85% 15 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM21
Rest
Hydreigon restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Hydreigon from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM30
Steel Wing
Has a 10% chance of raising Hydreigon's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM37
Beat Up
Hits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
PHYSICAL
varies 100% 10 One Target
TM39
Facade
Does double damage if Hydreigon is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM56
U-turn
Forces Hydreigon to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM57
Payback
Does double damage if Hydreigon attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM66
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
TM67
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
TM68
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Hydreigon has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self
TM99
Breaking Swipe
Lowers all nearby enemies' Attack by one stage.
DRAGON
PHYSICAL
60 100% 15 Nearby Enemies

TR Moves

Here are all of the moves that Hydreigon can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR02
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR15
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TR19
Tri Attack
20% chance of inflicting burn, freeze, or paralysis on the target.
NORMAL
SPECIAL
80 100% 10 One Target
TR20
Substitute
Costs 25% of Hydreigon's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Hydreigon after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Hydreigon's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR39
Superpower
Lowers Hydreigon's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR51
Dragon Dance
Raises Hydreigon's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR68
Nasty Plot
Raises Hydreigon's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR85
Work Up
Raises Hydreigon's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR95
Throat Chop
Prevents the target from using any sound-based moves for the next two turns.
DARK
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Hydreigon can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Hydreigon.
Move Type Category Power Acc.% PP Target Info
EGG
Double Hit
Hits the target two times in a row.
NORMAL
PHYSICAL
35 90% 10 One Target
EGG
Astonish
Has a 30% chance of causing the target to flinch.
GHOST
PHYSICAL
30 100% 15 One Target
EGG
Head Smash
Hydreigon takes 50% of Head Smash's damage as recoil damage.
ROCK
PHYSICAL
150 80% 5 One Target
EGG
Belch
Can only be used if Hydreigon has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target

Move Tutor Moves

Here are all of the moves that Hydreigon can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Dual Wingbeat
Hits the target two times in a row.
FLYING
PHYSICAL
40 90% 10 One Target
TUTOR
Scale Shot
Hits the target two to five times in a row. If Scale Shot hits at least once, raises Hydreigon's Speed by one stage and lowers Hydreigon's Defense by one stage.
DRAGON
PHYSICAL
25 90% 20 One Target

Hydreigon's Detailed Stats

Below you'll find a more detailed table containing Hydreigon's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Hydreigon's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Hydreigon is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
294 325 357 388 92
Attack
215 246 278 309 105
Defense
185 216 248 279 90
Sp. Atk
255 286 318 349 125
Sp. Def
185 216 248 279 90
Speed
201 232 264 295 98
Total
600

Where to Find Hydreigon in Sword & Shield

If you're looking for where to find Hydreigon, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Hydreigon in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Getting Hydreigon By Evolution

Evolves from Zweilous at level 64.

Pokédex Entries for Hydreigon

Generation 8 Pokédex Entries

Sword
There are a slew of stories about villages that were destroyed by Hydreigon. It bites anything that moves.
Shield
The three heads take turns sinking their teeth into the opponent. Their attacks won't slow until their target goes down.

Generation 6 Pokédex Entries

X Omega Ruby
The heads on their arms do not have brains. They use all three heads to consume and destroy everything.
Y Alpha Sapphire
It responds to movement by attacking. This scary, three-headed Pokémon devours everything in its path!

Generation 5 Pokédex Entries

Black
This brutal Pokémon travels the skies on its six wings. Anything that moves seems like a foe to it, triggering its attack.
White
The heads on their arms do not have brains. They use all three heads to consume and destroy everything.
Black 2 White 2
It responds to movement by attacking. This scary, three-headed Pokémon devours everything in its path!
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