Horsea • Generation VIII Pokédex

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Horsea
Pokédex Page for Horsea

This is the Marriland Pokédex page for Horsea, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Horsea's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Horsea

Horsea
Sprite of Horsea in Pokémon HOME

Horsea's Type

WATER

Horsea's Pokédex #s

National #
116
Galar #
--
Armor #
198
Crown #
--

Horsea's Base Stats

HP:
30
Attack:
40
Defense:
70
Sp. Atk:
70
Sp. Def:
25
Speed:
60
Total:
295

Misc. Info

Height:
1'4" (0.4m)
Weight:
17.6 lbs. (8 kg)
Gender Ratio:
Egg Groups:
Water 1 / Dragon
EXP At Lv. 100:
1,000,000
EV Yield:
1 Sp. Atk
Base EXP:
59
Catch Rate:
225
Base Happiness:
70

Horsea's Abilities

Here are what abilities Horsea can possibly have, along with their effects.
Swift Swim
Doubles Horsea's Speed while the weather is rainy.
Sniper
Horsea's critical hits inflict 2.25× damage instead of 1.5× damage.
Damp
Prevents all effects of Self-Destruct, Explosion, and Aftermath while Horsea is on the field.

Weaknesses & Resistances

Below is a list of what Horsea's weakness and resistance is to various types.
ELECTRIC
GRASS
½
FIRE
WATER
ICE
STEEL

Horsea's Evolution Line

Below you'll find a list of all Pokémon Horsea evolves from or into, along with its evolution method.
Horsea
Horsea
starting form
Seadra
Seadra
at level 32
Kingdra
Kingdra
trade while holding

Horsea's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Horsea can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Horsea learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
5
Smokescreen
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
10
Twister
20% chance of making all nearby enemies flinch. Does double damage against Bounce, Fly, or Sky Drop.
DRAGON
SPECIAL
40 100% 20 Nearby Enemies
15
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
20
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
25
Bubble Beam
10% chance of lowering the target's Speed by one stage.
WATER
SPECIAL
65 100% 20 One Target
30
Agility
Raises Horsea's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
35
Laser Focus
Horsea's next move will be a critical hit.
NORMAL
STATUS
-- -- 30 User
40
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
45
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
50
Dragon Dance
Raises Horsea's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
55
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field

TM Moves

Here are all of the moves that Horsea can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM21
Rest
Horsea restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Horsea from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Horsea is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target

TR Moves

Here are all of the moves that Horsea can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR12
Agility
Raises Horsea's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Horsea's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Horsea after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Horsea's moves at random.
NORMAL
STATUS
-- -- 10 User
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR51
Dragon Dance
Raises Horsea's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Horsea can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Horsea.
Move Type Category Power Acc.% PP Target Info
EGG
Aurora Beam
10% chance of lowering the target's Attack by one stage.
ICE
SPECIAL
65 100% 20 One Target
EGG
Clear Smog
Removes any stat modifiers on the target.
POISON
SPECIAL
50 -- 15 One Target
EGG
Disable
Disables the target's last used move for a few turns.
NORMAL
STATUS
-- 100% 20 One Target
EGG
Flail
Does more damage when Horsea's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Octazooka
50% chance of lowering the target's Accuracy by one stage.
WATER
SPECIAL
65 85% 10 One Target
EGG
Splash
Does nothing.
NORMAL
STATUS
-- -- 40 User
EGG
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target

Move Tutor Moves

Here are all of the moves that Horsea can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Flip Turn
Forces Horsea to switch out after dealing damage.
WATER
PHYSICAL
60 100% 20 One Target
TUTOR
Scale Shot
Hits the target two to five times in a row. If Scale Shot hits at least once, raises Horsea's Speed by one stage and lowers Horsea's Defense by one stage.
DRAGON
PHYSICAL
25 90% 20 One Target

Level Up Moves

Here are all of the moves Horsea learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
5
Smokescreen
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
10
Twister
20% chance of making all nearby enemies flinch. Does double damage against Bounce, Fly, or Sky Drop.
DRAGON
SPECIAL
40 100% 20 Nearby Enemies
15
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
20
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
25
Bubble Beam
10% chance of lowering the target's Speed by one stage.
WATER
SPECIAL
65 100% 20 One Target
30
Agility
Raises Horsea's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
35
Laser Focus
Horsea's next move will be a critical hit.
NORMAL
STATUS
-- -- 30 User
40
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
45
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
50
Dragon Dance
Raises Horsea's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
55
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field

TM Moves

Here are all of the moves that Horsea can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM17
Protect
Protects Horsea from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM32
Double Team
Raises Horsea's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM42
Facade
Does double damage if Horsea is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Horsea restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM49
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM59
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Horsea's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Horsea's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM91
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Horsea can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Horsea.
Move Type Category Power Acc.% PP Target Info
EGG
Aurora Beam
10% chance of lowering the target's Attack by one stage.
ICE
SPECIAL
65 100% 20 One Target
EGG
Clear Smog
Removes any stat modifiers on the target.
POISON
SPECIAL
50 -- 15 One Target
EGG
Disable
Disables the target's last used move for a few turns.
NORMAL
STATUS
-- 100% 20 One Target
EGG
Flail
Does more damage when Horsea's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Octazooka
50% chance of lowering the target's Accuracy by one stage.
WATER
SPECIAL
65 85% 10 One Target
EGG
Splash
Does nothing.
NORMAL
STATUS
-- -- 40 User
EGG
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
EGG
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
EGG
Outrage
Confuses Horsea after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy

Horsea's Detailed Stats

Below you'll find a more detailed table containing Horsea's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Horsea's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Horsea is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
170 201 233 264 30
Attack
85 116 148 179 40
Defense
145 176 208 239 70
Sp. Atk
145 176 208 239 70
Sp. Def
55 86 118 149 25
Speed
125 156 188 219 60
Total
295

Where to Find Horsea in Brilliant Diamond & Shining Pearl

If you're looking for where to find Horsea, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Horsea in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Horsea in the Wild

Insular Sea

Surfing (w/ Rotom Bike)
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
20% 20% 20% 16% 20% 20% 20% 20% 20%
Lv. 40-45 Lv. 40-45 Lv. 40-45 Lv. 40-45 Lv. 40-45 Lv. 40-45 Lv. 40-45 Lv. 40-45 Lv. 40-45
Location information on where to find Horsea in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Horsea

Generation 8 Pokédex Entries

Sword
Horsea makes its home in oceans with gentle currents. If this Pokémon is under attack, it spits out pitch-black ink and escapes.
Shield
They swim with dance-like motions and cause whirlpools to form. Horsea compete to see which of them can generate the biggest whirlpool.

Generation 6 Pokédex Entries

X
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
Y
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
Omega Ruby
Horsea eats small insects and moss off of rocks. If the ocean current turns fast, this Pokémon anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
Alpha Sapphire
If Horsea senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This Pokémon swims by cleverly flapping the fin on its back.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
HeartGold
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its well-developed dorsal fin.
SoulSilver
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.

Generation 3 Pokédex Entries

Ruby
HORSEA eats small insects and moss off of rocks. If the ocean current turns fast, this POKéMON anchors itself by wrapping its tail around rocks or coral to prevent being washed away.
Sapphire
If HORSEA senses danger, it will reflexively spray a dense black ink from its mouth and try to escape. This POKéMON swims by cleverly flapping the fins on its back.
Emerald
By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.
FireRed
It maintains balance using its tail, which is wound up like a coil. It may spray ink from its mouth.
LeafGreen
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.

Generation 2 Pokédex Entries

Gold
If attacked by a larger enemy, it quickly swims to safety by adeptly controlling its dorsal fin.
Silver
Its big, developed fins move rapidly, allowing it to swim backward while still facing forward.
Crystal
When they're in a safe location, they can be seen playfully tangling their tails together.

Generation 1 Pokédex Entries

Red Blue
Known to shoot down flying bugs with precision blasts of ink from the surface of the water.
Yellow
If it senses any danger, it will vigorously spray water or a special type of ink from its mouth.
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