Guzzlord • Generation VIII Pokédex

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Guzzlord
Pokédex Page for Guzzlord

This is the Marriland Pokédex page for Guzzlord, showing its information and moves in Pokémon Sword & Shield. Guzzlord is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Guzzlord

Guzzlord
Sprite of Guzzlord in Pokémon HOME

Guzzlord's Type

DARK
DRAGON

Guzzlord's Pokédex #s

National #
799

Guzzlord's Base Stats

HP:
223
Attack:
101
Defense:
53
Sp. Atk:
97
Sp. Def:
53
Speed:
43
Total:
570

Misc. Info

Height:
18'1" (5.5m)
Weight:
1957.7 lbs. (888 kg)
Gender Ratio:
Egg Groups:
Undiscovered
EXP At Lv. 100:
1,250,000
EV Yield:
3 HP
Base EXP:
257
Catch Rate:
45

Guzzlord's Abilities

Here is what ability Guzzlord has, along with its effect.
Beast Boost
Raises Guzzlord's highest stat by one stage after it knocks out a Pokémon.

Weaknesses & Resistances

Below is a list of what Guzzlord's weakness and resistance is to various types.
FAIRY
ICE
FIGHTING
BUG
DRAGON
½
FIRE
WATER
ELECTRIC
GRASS
GHOST
DARK
immune
PSYCHIC

Guzzlord's Evolution Line

Guzzlord does not evolve into any other known or available Pokémon.

Guzzlord's Moves in Sword & Shield

Below is a list of all of the moves that Guzzlord can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Guzzlord learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
1
Dragon Tail
-6 priority. After doing damage, forces the foe to switch out, or ends wild battles.
DRAGON
PHYSICAL
60 90% 10 One Target
5
Swallow
Heals HP based on the Stockpile counter, then resets it to 0.
NORMAL
STATUS
-- -- 10 User
5
Stockpile
Raises Guzzlord's Defense and Special Defense by one stage and adds +1 to the Stockpile counter, up to 3.
NORMAL
STATUS
-- -- 20 User
10
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
15
Stomp
30% chance of making the target flinch. Does double damage against targets that used Minimize.
NORMAL
PHYSICAL
65 100% 20 One Target
20
Stomping Tantrum
Power is doubled if Guzzlord missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target
25
Wide Guard
Protects your team from moves that hit multiple targets for the turn.
ROCK
STATUS
-- -- 10 User's Field
30
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
35
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
40
Gastro Acid
Disables the target's ability until the target switches out.
POISON
STATUS
-- 100% 10 One Target
45
Hammer Arm
Lowers Guzzlord's Speed by one stage.
FIGHTING
PHYSICAL
100 90% 10 One Target
50
Heavy Slam
Power ranges from 40–120 based on Guzzlord's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
55
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target
60
Belch
Can only be used if Guzzlord has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target
65
Thrash
Confuses Guzzlord after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
70
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target

TM Moves

Here are all of the moves that Guzzlord can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM21
Rest
Guzzlord restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Guzzlord from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM39
Facade
Does double damage if Guzzlord is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM57
Payback
Does double damage if Guzzlord attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Guzzlord's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM63
Drain Punch
Heals Guzzlord by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Guzzlord missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Guzzlord can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR02
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR15
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TR17
Amnesia
Raises Guzzlord's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
TR20
Substitute
Costs 25% of Guzzlord's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR22
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TR24
Outrage
Confuses Guzzlord after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Guzzlord's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR46
Iron Defense
Raises Guzzlord's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR47
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TR52
Gyro Ball
Does more damage based on how much lower Guzzlord's Speed is compared to the target's.
STEEL
PHYSICAL
varies 100% 5 One Target
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR78
Sludge Wave
Has a 10% chance to poison all nearby Pokémon.
POISON
SPECIAL
95 100% 10 All But Self
TR79
Heavy Slam
Power ranges from 40–120 based on Guzzlord's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
TR88
Heat Crash
Power ranges from 40–120 based on Guzzlord's weight vs. the target's weight.
FIRE
PHYSICAL
varies 100% 10 One Target
TR94
High Horsepower
Damages the target.
GROUND
PHYSICAL
95 95% 10 One Target
TR99
Body Press
Does more damage based on how high Guzzlord's Defense stat is.
FIGHTING
PHYSICAL
80 100% 10 One Target

Move Tutor Moves

Here are all of the moves that Guzzlord can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Corrosive Gas
Removes any held item the target is holding.
POISON
STATUS
-- 100% 40 One Target
TUTOR
Lash Out
If Guzzlord's stats were lowered this turn, Lash Out's power is doubled.
DARK
PHYSICAL
75 100% 5 One Target
TUTOR
Steel Roller
Steel Roller fails if used while there is no Terrain in effect. After doing damage, any active Terrain effect is removed.
STEEL
PHYSICAL
130 100% 5 One Target

Guzzlord's Detailed Stats

Below you'll find a more detailed table containing Guzzlord's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Guzzlord's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Guzzlord is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
556 587 619 650 223
Attack
207 238 270 301 101
Defense
111 142 174 205 53
Sp. Atk
199 230 262 293 97
Sp. Def
111 142 174 205 53
Speed
91 122 154 185 43
Total
570

Where to Find Guzzlord in Sword & Shield

If you're looking for where to find Guzzlord, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Guzzlord in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Guzzlord

Catchable as a legendary boss Pokémon during Dynamax Adventures in Crown Tundra (DLC), level 70. It will only appear after beating the main game, catching Calyrex, the Regi trio, and the Galarian Legendary Bird trio, then picking up Legendary Clue? Legendary Clue? in Freezington. (If playing Dynamax Adventures with friends, it can still appear regardless of the prerequisites as long as at least one player has met them.) Only one of this Pokémon can be caught and taken with you in Dynamax Adventures per game save. Keep this in mind if attempting to get a Shiny version of this Pokémon! (Catching this Pokémon but refusing to take it with you after the Dynamax Adventure is complete will still allow you to try again in the future, with a new chance of it being Shiny.)

Pokédex Entries for Guzzlord

Generation 7 Pokédex Entries

Sun
It has gobbled mountains and swallowed whole buildings, according to reports. It's one of the Ultra Beasts.
Moon
A dangerous Ultra Beast, it appears to be eating constantly, but for some reason its droppings have never been found.
Ultra Sun
Although it's alien to this world and a danger here, it's apparently a common organism in the world where it normally lives.
Ultra Moon
An unknown life-form called a UB. It may be constantly hungry—it is certainly always devouring something.
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