Flaaffy • Generation VIII Pokédex

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Flaaffy
Pokédex Page for Flaaffy

This is the Marriland Pokédex page for Flaaffy, showing its information and moves in Pokémon Brilliant Diamond & Shining Pearl. Flaaffy is not available in Pokémon Sword or Shield and cannot be used in or sent to those versions.

Flaaffy

Flaaffy
Sprite of Flaaffy in Pokémon HOME

Flaaffy's Type

ELECTRIC

Flaaffy's Pokédex #s

National #
180

Flaaffy's Base Stats

HP:
70
Attack:
55
Defense:
55
Sp. Atk:
80
Sp. Def:
60
Speed:
45
Total:
365

Misc. Info

Height:
2'7" (0.8m)
Weight:
29.3 lbs. (13.3 kg)
Gender Ratio:
Egg Groups:
Monster / Field
EXP At Lv. 100:
1,059,680
EV Yield:
2 Sp. Atk
Base EXP:
128
Catch Rate:
120
Base Happiness:
70

Flaaffy's Abilities

Here are what abilities Flaaffy can possibly have, along with their effects.
Static
30% chance of paralyzing the attacker when Flaaffy is damaged by a contact move.
Plus
Raises Flaaffy's Special Attack by 50% as long as another of your active Pokémon has Plus or Minus.

Weaknesses & Resistances

Below is a list of what Flaaffy's weakness and resistance is to various types.
GROUND
½
ELECTRIC
FLYING
STEEL

Flaaffy's Evolution Line

Below you'll find a list of all Pokémon Flaaffy evolves from or into, along with its evolution method.
Mareep
Mareep
starting form
Flaaffy
Flaaffy
at level 15
Ampharos
Ampharos
at level 30

Flaaffy's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Flaaffy can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Flaaffy learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
1
Thunder Shock
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
40 100% 30 One Target
4
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
8
Thunder Shock
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
40 100% 30 One Target
11
Cotton Spore
Lowers all nearby enemies' Speed by two stages.
GRASS
STATUS
-- 100% 40 Nearby Enemies
16
Charge
Raises Flaaffy's Special Defense by one stage and doubles the power of its Electric moves next turn.
ELECTRIC
STATUS
-- -- 20 User
20
Take Down
Flaaffy takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
25
Electro Ball
Power ranges from 60–150 based on Flaaffy's Speed vs. the target's.
ELECTRIC
SPECIAL
varies 100% 10 One Target
29
Confuse Ray
Confuses the target.
GHOST
STATUS
-- 100% 10 One Target
34
Power Gem
Damages the target.
ROCK
SPECIAL
80 100% 20 One Target
38
Discharge
Has a 30% chance to paralyze all nearby Pokémon.
ELECTRIC
SPECIAL
80 100% 15 All But Self
43
Cotton Guard
Raises Flaaffy's Defense by three stages.
GRASS
STATUS
-- -- 10 User
47
Charge Beam
Has a 70% chance to raise Flaaffy's Special Attack by one stage.
ELECTRIC
SPECIAL
50 90% 10 One Target
52
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
56
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target

TM Moves

Here are all of the moves that Flaaffy can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM01
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target
TM16
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM17
Protect
Protects Flaaffy from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM20
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM24
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TM25
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Flaaffy's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM33
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM34
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
TM42
Facade
Does double damage if Flaaffy is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM43
Volt Switch
Forces Flaaffy to switch out after dealing damage.
ELECTRIC
SPECIAL
70 100% 20 One Target
TM44
Rest
Flaaffy restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM56
Fling
Throws Flaaffy's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM57
Charge Beam
Has a 70% chance to raise Flaaffy's Special Attack by one stage.
ELECTRIC
SPECIAL
50 90% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM73
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Flaaffy's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Flaaffy's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target

Egg Moves

Here are all of the moves that Flaaffy can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Flaaffy.
Move Type Category Power Acc.% PP Target Info
EGG
Take Down
Flaaffy takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
EGG
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
EGG
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
EGG
Charge
Raises Flaaffy's Special Defense by one stage and doubles the power of its Electric moves next turn.
ELECTRIC
STATUS
-- -- 20 User
EGG
Flatter
Raises the target's Special Attack by one stage and confuses it.
DARK
STATUS
-- 100% 15 One Target
EGG
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
EGG
After You
If the target hasn't already acted this turn, causes the target to act immediately after Flaaffy.
NORMAL
STATUS
-- -- 15 One Target
EGG
Agility
Raises Flaaffy's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
EGG
Eerie Impulse
Lowers the target's Special Attack by two stages.
ELECTRIC
STATUS
-- 100% 15 One Target
EGG
Electric Terrain
Activates Electric Terrain for 5 turns, which prevents non-airborne Pokémon from falling asleep and powers up Electric-type moves by 50%.
ELECTRIC
STATUS
-- -- 10 Entire Field

Flaaffy's Detailed Stats

Below you'll find a more detailed table containing Flaaffy's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Flaaffy's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Flaaffy is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
250 281 313 344 70
Attack
115 146 178 209 55
Defense
115 146 178 209 55
Sp. Atk
165 196 228 259 80
Sp. Def
125 156 188 219 60
Speed
95 126 158 189 45
Total
365

Where to Find Flaaffy in Brilliant Diamond & Shining Pearl

Location information on where to find Flaaffy in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Flaaffy

Generation 7 Pokédex Entries

Ultra Sun
In the places on its body where fleece doesn't grow, its skin is rubbery and doesn't conduct electricity. Those spots are safe to touch.
Ultra Moon
It stores electricity in its fluffy fleece. If it stores up too much, it will start to go bald in those patches.

Generation 6 Pokédex Entries

X
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Y
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Omega Ruby Alpha Sapphire
Flaaffy's wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.

Generation 5 Pokédex Entries

Black White
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
Black 2 White 2
Not even downy wool will grow on its rubbery, nonconductive patches of skin that prevent electrical shock.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
If its coat becomes fully charged with electricity, its tail lights up. It fires hair that zaps on impact.
HeartGold
As a result of storing too much electricity, it developed patches where even downy wool won't grow.
SoulSilver
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.

Generation 3 Pokédex Entries

Ruby Sapphire
FLAAFFY's wool quality changes so that it can generate a high amount of static electricity with a small amount of wool. The bare and slick parts of its hide are shielded against electricity.
Emerald
Its fleece quality changes to generate strong static electricity with a small amount of wool. The bare, slick parts of its hide are shielded against electricity.
FireRed
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
LeafGreen
As a result of storing too much electricity, it developed patches where even downy wool won't grow.

Generation 2 Pokédex Entries

Gold
As a result of storing too much electricity, it developed patches where even downy wool won't grow.
Silver
Its fluffy fleece easily stores electricity. Its rubbery hide keeps it from being electrocuted.
Crystal
Because of its rubbery, electric­ity-resistant skin, it can store lots of electric­ity in its fur.
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