Dragonite • Generation VIII Pokédex

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Dragonite
Pokédex Page for Dragonite

This is the Marriland Pokédex page for Dragonite, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Dragonite's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Dragonite

Dragonite
Sprite of Dragonite in Pokémon HOME

Dragonite's Type

DRAGON
FLYING

Dragonite's Pokédex #s

National #
149
Galar #
--
Armor #
--
Crown #
196

Dragonite's Base Stats

HP:
91
Attack:
134
Defense:
95
Sp. Atk:
100
Sp. Def:
100
Speed:
80
Total:
600

Misc. Info

Height:
7'3" (2.2m)
Weight:
463 lbs. (210 kg)
Gender Ratio:
Egg Groups:
Water 1 / Dragon
EXP At Lv. 100:
1,250,000
EV Yield:
3 Attack
Base EXP:
270
Catch Rate:
45
Base Happiness:
35

Dragonite's Abilities

Here are what abilities Dragonite can possibly have, along with their effects.
Inner Focus
Dragonite cannot flinch.
Multiscale
Reduces all damage from moves Dragonite takes by 50% while it has full HP.

Weaknesses & Resistances

Below is a list of what Dragonite's weakness and resistance is to various types.
ICE
ROCK
DRAGON
FAIRY
½
FIRE
WATER
FIGHTING
BUG
¼
GRASS
immune
GROUND

Dragonite's Evolution Line

Below you'll find a list of all Pokémon Dragonite evolves from or into, along with its evolution method.
Dratini
Dratini
starting form
Dragonair
Dragonair
at level 30
Dragonite
Dragonite
at level 55

Dragonite's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Dragonite can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Dragonite learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Hurricane
30% chance of confusing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
FLYING
SPECIAL
110 70% 10 One Target
1
Hurricane
30% chance of confusing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
FLYING
SPECIAL
110 70% 10 One Target
1
Wing Attack
Damages the target.
FLYING
PHYSICAL
60 100% 35 One Target
1
Roost
Heals Dragonite's HP by 50% and removes its Flying-type for the rest of the turn.
FLYING
STATUS
-- -- 10 User
1
Extreme Speed
Has higher priority.
NORMAL
PHYSICAL
80 100% 5 One Target
1
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
1
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
1
Wrap
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
NORMAL
PHYSICAL
15 90% 20 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Twister
20% chance of making all nearby enemies flinch. Does double damage against Bounce, Fly, or Sky Drop.
DRAGON
SPECIAL
40 100% 20 Nearby Enemies
1
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
15
Dragon Tail
-6 priority. After doing damage, forces the foe to switch out, or ends wild battles.
DRAGON
PHYSICAL
60 90% 10 One Target
20
Agility
Raises Dragonite's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
25
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
33
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
39
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target
46
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
53
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
62
Dragon Dance
Raises Dragonite's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
41
Outrage
Confuses Dragonite after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
80
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target

TM Moves

Here are all of the moves that Dragonite can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM04
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM06
Fly
Can't be hit on the first turn, attacks on the second turn.
FLYING
PHYSICAL
90 95% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM13
Fire Spin
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
FIRE
SPECIAL
35 85% 15 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM19
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Rest
Dragonite restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Dragonite from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM30
Steel Wing
Has a 10% chance of raising Dragonite's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Dragonite is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM59
Fling
Throws Dragonite's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM95
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self
TM99
Breaking Swipe
Lowers all nearby enemies' Attack by one stage.
DRAGON
PHYSICAL
60 100% 15 Nearby Enemies

TR Moves

Here are all of the moves that Dragonite can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR02
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR09
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR12
Agility
Raises Dragonite's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR15
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Dragonite's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Dragonite after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Dragonite's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR39
Superpower
Lowers Dragonite's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR47
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TR51
Dragon Dance
Raises Dragonite's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR89
Hurricane
30% chance of confusing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
FLYING
SPECIAL
110 70% 10 One Target
TR99
Body Press
Does more damage based on how high Dragonite's Defense stat is.
FIGHTING
PHYSICAL
80 100% 10 One Target

Egg Moves

Here are all of the moves that Dragonite can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Dragonite.
Move Type Category Power Acc.% PP Target Info
EGG
Aqua Jet
Has higher priority.
WATER
PHYSICAL
40 100% 20 One Target
EGG
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
EGG
Extreme Speed
Has higher priority.
NORMAL
PHYSICAL
80 100% 5 One Target
EGG
Mist
Prevents stats from being lowered for 5 turns.
ICE
STATUS
-- -- 30 User's Field
EGG
Supersonic
Confuses the target.
NORMAL
STATUS
-- 55% 20 One Target
EGG
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target

Move Tutor Moves

Here are all of the moves that Dragonite can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Dual Wingbeat
Hits the target two times in a row.
FLYING
PHYSICAL
40 90% 10 One Target
TUTOR
Scale Shot
Hits the target two to five times in a row. If Scale Shot hits at least once, raises Dragonite's Speed by one stage and lowers Dragonite's Defense by one stage.
DRAGON
PHYSICAL
25 90% 20 One Target

Level Up Moves

Here are all of the moves Dragonite learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Hurricane
30% chance of confusing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
FLYING
SPECIAL
110 70% 10 One Target
1
Hurricane
30% chance of confusing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
FLYING
SPECIAL
110 70% 10 One Target
1
Wing Attack
Damages the target.
FLYING
PHYSICAL
60 100% 35 One Target
1
Roost
Heals Dragonite's HP by 50% and removes its Flying-type for the rest of the turn.
FLYING
STATUS
-- -- 10 User
1
Extreme Speed
Has higher priority.
NORMAL
PHYSICAL
80 100% 5 One Target
1
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
1
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
1
Wrap
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
NORMAL
PHYSICAL
15 90% 20 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Twister
20% chance of making all nearby enemies flinch. Does double damage against Bounce, Fly, or Sky Drop.
DRAGON
SPECIAL
40 100% 20 Nearby Enemies
1
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
15
Dragon Tail
-6 priority. After doing damage, forces the foe to switch out, or ends wild battles.
DRAGON
PHYSICAL
60 90% 10 One Target
20
Agility
Raises Dragonite's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
25
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
33
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
39
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target
46
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
53
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
62
Dragon Dance
Raises Dragonite's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
41
Outrage
Confuses Dragonite after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
80
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target

TM Moves

Here are all of the moves that Dragonite can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM01
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target
TM02
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM05
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM16
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM17
Protect
Protects Dragonite from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM20
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM24
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TM25
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TM26
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Dragonite's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM34
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
TM35
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TM37
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM38
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM42
Facade
Does double damage if Dragonite is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Dragonite restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM47
Steel Wing
Has a 10% chance of raising Dragonite's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM51
Roost
Heals Dragonite's HP by 50% and removes its Flying-type for the rest of the turn.
FLYING
STATUS
-- -- 10 User
TM52
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TM56
Fling
Throws Dragonite's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM59
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM71
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TM73
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM82
Sleep Talk
Can only be used while asleep. Uses one of Dragonite's moves at random.
NORMAL
STATUS
-- -- 10 User
TM83
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Dragonite's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM94
Fly
Can't be hit on the first turn, attacks on the second turn.
FLYING
PHYSICAL
90 95% 15 One Target
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM97
Defog
Lowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
STATUS
-- -- 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Dragonite can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Dragonite.
Move Type Category Power Acc.% PP Target Info
EGG
Aqua Jet
Has higher priority.
WATER
PHYSICAL
40 100% 20 One Target
EGG
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
EGG
Extreme Speed
Has higher priority.
NORMAL
PHYSICAL
80 100% 5 One Target
EGG
Mist
Prevents stats from being lowered for 5 turns.
ICE
STATUS
-- -- 30 User's Field
EGG
Supersonic
Confuses the target.
NORMAL
STATUS
-- 55% 20 One Target
EGG
Haze
Resets all stat, accuracy, and evasion modifiers.
ICE
STATUS
-- -- 30 Entire Field
EGG
Dragon Dance
Raises Dragonite's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
EGG
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target

Dragonite's Detailed Stats

Below you'll find a more detailed table containing Dragonite's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Dragonite's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Dragonite is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
292 323 355 386 91
Attack
273 304 336 367 134
Defense
195 226 258 289 95
Sp. Atk
205 236 268 299 100
Sp. Def
205 236 268 299 100
Speed
165 196 228 259 80
Total
600

Where to Find Dragonite in Brilliant Diamond & Shining Pearl

If you're looking for where to find Dragonite, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Dragonite in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Dragonite

Can be found as a wandering Pokémon in Ballimere Lake the Crown Tundra (DLC).

Getting Dragonite By Evolution

Evolves from Dragonair at level 55.
Location information on where to find Dragonite in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Dragonite

Generation 8 Pokédex Entries

Sword
It's a kindhearted Pokémon. If it spots a drowning person or Pokémon, Dragonite simply must help them.
Shield
This Pokémon is known as the Sea Incarnate. Figureheads that resemble Dragonite decorate the bows of many ships.

Generation 7 Pokédex Entries

Sun
This Pokémon saved a shipwrecked man, taking him to a remote island—a paradise occupied solely by Dragonite.
Moon
Incur the wrath of this normally calm Pokémon at your peril, because it will smash everything to smithereens before it's satisfied.
Ultra Sun
It flies over raging seas as if they were nothing. Observing this, a ship's captain dubbed this Pokémon “the sea incarnate.”
Ultra Moon
You'll often hear tales of this kindhearted Pokémon rescuing people or Pokémon that are drowning.

Generation 6 Pokédex Entries

X
It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours.
Y
It is said to make its home somewhere in the sea. It guides crews of shipwrecks to shore.
Omega Ruby Alpha Sapphire
Dragonite is capable of circling the globe in just 16 hours. It is a kindhearted Pokémon that leads lost and foundering ships in a storm to the safety of land.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It is said to make its home somewhere in the sea. It guides crews of shipwrecks to shore.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It is said to make its home somewhere in the sea. It guides crews of shipwrecks to shore.
HeartGold
It is said that this Pokémon constantly flies over the immense seas and rescues drowning people.
SoulSilver
This marine Pokémon has an impressive build that lets it freely fly over raging seas without trouble.

Generation 3 Pokédex Entries

Ruby Sapphire
DRAGONITE is capable of circling the globe in just sixteen hours. It is a kindhearted POKéMON that leads lost and foundering ships in a storm to the safety of land.
Emerald
It can circle the globe in just 16 hours. It is a kindhearted POKéMON that leads lost and foundering ships in a storm to the safety of land.
FireRed
It can fly in spite of its big and bulky physique. It circles the globe in just 16 hours.
LeafGreen
Only a very few people ever see this POKéMON. Its intelligence is said to match that of humans.

Generation 2 Pokédex Entries

Gold
It is said that this POKéMON con­stantly flies over the immense seas and rescues drown­ing people.
Silver
This marine POKé­MON has an impres­sive build that lets it freely fly over raging seas without trouble.
Crystal
It is said that somewhere in the ocean lies an island where these gather. Only they live there.

Generation 1 Pokédex Entries

Red Blue
An extremely rarely seen marine POKéMON. Its intelligence is said to match that of humans.
Yellow
It is said that this POKéMON lives somewhere in the sea and that it flies. However, it is only a rumor.
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