Deino • Generation VIII Pokédex

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Deino
Pokédex Page for Deino

This is the Marriland Pokédex page for Deino, showing its information and moves in Pokémon Sword & Shield. Deino is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Deino

Deino
Sprite of Deino in Pokémon HOME

Deino's Type

DARK
DRAGON

Deino's Pokédex #s

National #
633
Galar #
386
Armor #
--
Crown #
136

Deino's Base Stats

HP:
52
Attack:
65
Defense:
50
Sp. Atk:
45
Sp. Def:
50
Speed:
38
Total:
300

Misc. Info

Height:
2'7" (0.8m)
Weight:
38.1 lbs. (17.3 kg)
Gender Ratio:
Egg Groups:
Dragon
EXP At Lv. 100:
1,250,000
EV Yield:
1 Attack
Base EXP:
60
Catch Rate:
45
Base Happiness:
35

Deino's Abilities

Here is what ability Deino has, along with its effect.
Hustle
Deino's Physical-based moves do 50% more damage, but the accuracy of those moves is reduced by 20% of its original amount.

Weaknesses & Resistances

Below is a list of what Deino's weakness and resistance is to various types.
FAIRY
ICE
FIGHTING
BUG
DRAGON
½
FIRE
WATER
ELECTRIC
GRASS
GHOST
DARK
immune
PSYCHIC

Deino's Evolution Line

Below you'll find a list of all Pokémon Deino evolves from or into, along with its evolution method.
Deino
Deino
starting form
Zweilous
Zweilous
at level 50
Hydreigon
Hydreigon
at level 64

Deino's Moves in Sword & Shield

Below is a list of all of the moves that Deino can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Deino learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
4
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
8
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
12
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
16
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
20
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
24
Work Up
Raises Deino's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
28
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
36
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
40
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
44
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
48
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
52
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target
56
Nasty Plot
Raises Deino's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
60
Outrage
Confuses Deino after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy

TM Moves

Here are all of the moves that Deino can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Deino restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Deino from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Deino is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM66
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
TM67
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
TM68
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target

TR Moves

Here are all of the moves that Deino can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Deino's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Deino after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Deino's moves at random.
NORMAL
STATUS
-- -- 10 User
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR39
Superpower
Lowers Deino's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR68
Nasty Plot
Raises Deino's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR85
Work Up
Raises Deino's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User

Egg Moves

Here are all of the moves that Deino can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Deino.
Move Type Category Power Acc.% PP Target Info
EGG
Double Hit
Hits the target two times in a row.
NORMAL
PHYSICAL
35 90% 10 One Target
EGG
Astonish
Has a 30% chance of causing the target to flinch.
GHOST
PHYSICAL
30 100% 15 One Target
EGG
Head Smash
Deino takes 50% of Head Smash's damage as recoil damage.
ROCK
PHYSICAL
150 80% 5 One Target
EGG
Belch
Can only be used if Deino has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target

Deino's Detailed Stats

Below you'll find a more detailed table containing Deino's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Deino's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Deino is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
214 245 277 308 52
Attack
135 166 198 229 65
Defense
105 136 168 199 50
Sp. Atk
95 126 158 189 45
Sp. Def
105 136 168 199 50
Speed
81 112 144 175 38
Total
300

Where to Find Deino in Sword & Shield

If you're looking for where to find Deino, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Deino in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Exclusive to Pokémon Sword

Deino is exclusive to Pokémon Sword, so if you are playing Pokémon Shield, you will need to trade with someone playing Pokémon Sword in order to obtain it for your Pokédex.

Deino in the Wild

Lake of Outrage

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- --
Sword
2%
-- -- -- -- -- --
Lv. 50-52

Roaring-Sea Caves

Overworld Encounters
Any Weather
Sword
10%
Lv. 60-65

Pokédex Entries for Deino

Generation 8 Pokédex Entries

Sword
When it encounters something, its first urge is usually to bite it. If it likes what it tastes, it will commit the associated scent to memory.
Shield
Because it can't see, this Pokémon is constantly biting at everything it touches, trying to keep track of its surroundings.

Generation 6 Pokédex Entries

X Omega Ruby
They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.
Y Alpha Sapphire
Lacking sight, it's unaware of its surroundings, so it bumps into things and eats anything that moves.

Generation 5 Pokédex Entries

Black
It tends to bite everything, and it is not a picky eater. Approaching it carelessly is dangerous.
White
They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.
Black 2 White 2
Lacking sight, it's unaware of its surroundings, so it bumps into things and eats anything that moves.
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