Cinderace • Generation VIII Pokédex

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Cinderace
Pokédex Page for Cinderace

This is the Marriland Pokédex page for Cinderace, showing its information and moves in Pokémon Sword & Shield. Cinderace is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Cinderace

Cinderace
Sprite of Cinderace in Pokémon HOME

Cinderace's Type

FIRE

Cinderace's Pokédex #s

National #
815
Galar #
6
Armor #
--
Crown #
--

Cinderace's Base Stats

HP:
80
Attack:
116
Defense:
75
Sp. Atk:
65
Sp. Def:
75
Speed:
119
Total:
530

Misc. Info

Height:
4'7" (1.4m)
Weight:
72.8 lbs. (33 kg)
Gender Ratio:
Egg Groups:
Field / Human-Like
EXP At Lv. 100:
1,059,680
EV Yield:
3 Speed
Base EXP:
265
Catch Rate:
45

Cinderace's Abilities

Here are what abilities Cinderace can possibly have, along with their effects.
Blaze
Increases the damage of Cinderace's Fire-type moves by 50% when it is at 1/3 or less HP.
Libero
Before each move Cinderace uses, it changes its type to the type of the move.

Weaknesses & Resistances

Below is a list of what Cinderace's weakness and resistance is to various types.
WATER
GROUND
ROCK
½
FIRE
GRASS
ICE
BUG
STEEL
FAIRY

Cinderace's Evolution Line

Below you'll find a list of all Pokémon Cinderace evolves from or into, along with its evolution method.
Scorbunny
Scorbunny
starting form
Raboot
Raboot
at level 16
Cinderace
Cinderace
at level 35

Cinderace's Alternate Forms

Cosmetic Forms

Cinderace's Moves in Sword & Shield

Below is a list of all of the moves that Cinderace can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Cinderace learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Pyro Ball
Has a 10% chance to burn the target.
FIRE
PHYSICAL
120 90% 5 One Target
1
Pyro Ball
Has a 10% chance to burn the target.
FIRE
PHYSICAL
120 90% 5 One Target
1
Feint
Strikes first and breaks through the target's Protect-like moves.
NORMAL
PHYSICAL
30 100% 10 One Target
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Ember
Has a 10% chance to burn the target.
FIRE
SPECIAL
40 100% 25 One Target
1
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
12
Double Kick
Hits the target two times in a row.
FIGHTING
PHYSICAL
30 100% 30 One Target
19
Flame Charge
Raises Cinderace's Speed by one stage.
FIRE
PHYSICAL
50 100% 20 One Target
24
Agility
Raises Cinderace's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
30
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
38
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
46
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
54
Double-Edge
Cinderace takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
62
Court Change
Swaps all effects affecting either side of the field (Reflect, Stealth Rock, etc.) so they affect the other side instead.
NORMAL
STATUS
-- 100% 10 Entire Field

TM Moves

Here are all of the moves that Cinderace can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM13
Fire Spin
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
FIRE
SPECIAL
35 85% 15 One Target
TM21
Rest
Cinderace restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Cinderace from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Cinderace is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM56
U-turn
Forces Cinderace to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM68
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
TM75
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Cinderace has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies

TR Moves

Here are all of the moves that Cinderace can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR02
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR12
Agility
Raises Cinderace's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR15
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TR20
Substitute
Costs 25% of Cinderace's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR21
Reversal
Does more damage when Cinderace's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Cinderace's moves at random.
NORMAL
STATUS
-- -- 10 User
TR29
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR41
Blaze Kick
10% chance of burning the target. Higher crit rate. (+1 stage.)
FIRE
PHYSICAL
85 90% 10 One Target
TR43
Overheat
Lowers Cinderace's Special Attack by two stages.
FIRE
SPECIAL
130 90% 5 One Target
TR48
Bulk Up
Raises Cinderace's Attack and Defense by one stage.
FIGHTING
STATUS
-- -- 20 User
TR55
Flare Blitz
Has a 10% chance of burning the target. Cinderace takes 33% of Flare Blitz's damage as recoil damage.
FIRE
PHYSICAL
120 100% 15 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR73
Gunk Shot
Has a 30% chance to poison the target.
POISON
PHYSICAL
120 80% 5 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR80
Electro Ball
Power ranges from 60–150 based on Cinderace's Speed vs. the target's.
ELECTRIC
SPECIAL
varies 100% 10 One Target
TR83
Ally Switch
Switches places with Cinderace for the rest of the battle.
PSYCHIC
STATUS
-- -- 15 User
TR85
Work Up
Raises Cinderace's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User

Egg Moves

Here are all of the moves that Cinderace can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Cinderace.
Move Type Category Power Acc.% PP Target Info
EGG
High Jump Kick
Cinderace takes 50% max HP in recoil damage if High Jump Kick misses.
FIGHTING
PHYSICAL
130 90% 10 One Target
EGG
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
EGG
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
EGG
Super Fang
Damages the target equal to half its remaining HP.
NORMAL
PHYSICAL
varies 90% 10 One Target

Move Tutor Moves

Here are all of the moves that Cinderace can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Coaching
Raises the Attack and Defense of Cinderace's allies by one stage each.
FIGHTING
STATUS
-- -- 10 User
TUTOR
Scorching Sands
Has a 30% chance to burn the target.
GROUND
SPECIAL
70 100% 10 One Target

Cinderace's Detailed Stats

Below you'll find a more detailed table containing Cinderace's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Cinderace's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Cinderace is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
270 301 333 364 80
Attack
237 268 300 331 116
Defense
155 186 218 249 75
Sp. Atk
135 166 198 229 65
Sp. Def
155 186 218 249 75
Speed
243 274 306 337 119
Total
530

Where to Find Cinderace in Sword & Shield

If you're looking for where to find Cinderace, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Cinderace in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Getting Cinderace By Evolution

Evolves from Raboot at level 35.

Pokédex Entries for Cinderace

Generation 8 Pokédex Entries

Normal

Sword
It juggles a pebble with its feet, turning it into a burning soccer ball. Its shots strike opponents hard and leave them scorched.
Shield
It's skilled at both offense and defense, and it gets pumped up when cheered on. But if it starts showboating, it could put itself in a tough spot.

Gigantamax

Sword
Infused with Cinderace's fighting spirit, the gigantic Pyro Ball never misses its targets and completely roasts opponents.
Shield
Gigantamax energy can sometimes cause the diameter of this Pokémon's fireball to exceed 300 feet.
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