Carvanha • Generation VIII Pokédex

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Carvanha
Pokédex Page for Carvanha

This is the Marriland Pokédex page for Carvanha, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Carvanha's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Carvanha

Carvanha
Sprite of Carvanha in Pokémon HOME

Carvanha's Type

WATER
DARK

Carvanha's Pokédex #s

National #
318
Galar #
--
Armor #
111
Crown #
--

Carvanha's Base Stats

HP:
45
Attack:
90
Defense:
20
Sp. Atk:
65
Sp. Def:
20
Speed:
65
Total:
305

Misc. Info

Height:
2'7" (0.8m)
Weight:
45.9 lbs. (20.8 kg)
Gender Ratio:
Egg Groups:
Water 2
EXP At Lv. 100:
1,250,000
EV Yield:
1 Attack
Base EXP:
61
Catch Rate:
225
Base Happiness:
35

Carvanha's Abilities

Here are what abilities Carvanha can possibly have, along with their effects.
Rough Skin
When Carvanha is damaged by a contact move, the attacker takes 1/8 its maximum HP in damage afterwards.
Speed Boost
Raises Carvanha's Speed by one stage after each turn.

Weaknesses & Resistances

Below is a list of what Carvanha's weakness and resistance is to various types.
ELECTRIC
GRASS
FIGHTING
BUG
FAIRY
½
FIRE
WATER
ICE
GHOST
DARK
STEEL
immune
PSYCHIC

Carvanha's Evolution Line

Below you'll find a list of all Pokémon Carvanha evolves from or into, along with its evolution method.
Carvanha
Carvanha
starting form
Sharpedo
Sharpedo
at level 30

Carvanha's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Carvanha can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Carvanha learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Aqua Jet
Has higher priority.
WATER
PHYSICAL
40 100% 20 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
4
Poison Fang
Has a 50% chance of badly poisoning the target.
POISON
PHYSICAL
50 100% 15 One Target
8
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
12
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
16
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
20
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
24
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
28
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
36
Agility
Raises Carvanha's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
40
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target
44
Take Down
Carvanha takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target

TM Moves

Here are all of the moves that Carvanha can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Carvanha restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Carvanha from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Carvanha is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM57
Payback
Does double damage if Carvanha attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM67
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies

TR Moves

Here are all of the moves that Carvanha can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR12
Agility
Raises Carvanha's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Carvanha's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Carvanha's moves at random.
NORMAL
STATUS
-- -- 10 User
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR97
Psychic Fangs
Breaks the opponent's Light Screen or Reflect.
PSYCHIC
PHYSICAL
85 100% 10 One Target
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Carvanha can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Carvanha.
Move Type Category Power Acc.% PP Target Info
EGG
Ancient Power
Has a 10% chance of raising Carvanha's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
EGG
Destiny Bond
If Carvanha is knocked out before its next action, the attacking Pokémon is knocked out.
GHOST
STATUS
-- -- 5 User
EGG
Double-Edge
Carvanha takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
EGG
Thrash
Confuses Carvanha after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
EGG
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target

Move Tutor Moves

Here are all of the moves that Carvanha can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Flip Turn
Forces Carvanha to switch out after dealing damage.
WATER
PHYSICAL
60 100% 20 One Target
TUTOR
Scale Shot
Hits the target two to five times in a row. If Scale Shot hits at least once, raises Carvanha's Speed by one stage and lowers Carvanha's Defense by one stage.
DRAGON
PHYSICAL
25 90% 20 One Target

Level Up Moves

Here are all of the moves Carvanha learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Aqua Jet
Has higher priority.
WATER
PHYSICAL
40 100% 20 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
4
Poison Fang
Has a 50% chance of badly poisoning the target.
POISON
PHYSICAL
50 100% 15 One Target
8
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
12
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
16
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
20
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
24
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
28
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
36
Agility
Raises Carvanha's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
40
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target
44
Take Down
Carvanha takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target

TM Moves

Here are all of the moves that Carvanha can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM12
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM17
Protect
Protects Carvanha from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM32
Double Team
Raises Carvanha's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM41
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target
TM42
Facade
Does double damage if Carvanha is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Carvanha restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM49
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM66
Payback
Does double damage if Carvanha attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM78
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM79
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Carvanha's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Carvanha's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Carvanha can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Carvanha.
Move Type Category Power Acc.% PP Target Info
EGG
Ancient Power
Has a 10% chance of raising Carvanha's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
EGG
Destiny Bond
If Carvanha is knocked out before its next action, the attacking Pokémon is knocked out.
GHOST
STATUS
-- -- 5 User
EGG
Double-Edge
Carvanha takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
EGG
Thrash
Confuses Carvanha after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
EGG
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
EGG
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies

Carvanha's Detailed Stats

Below you'll find a more detailed table containing Carvanha's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Carvanha's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Carvanha is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
200 231 263 294 45
Attack
185 216 248 279 90
Defense
45 76 108 139 20
Sp. Atk
135 166 198 229 65
Sp. Def
45 76 108 139 20
Speed
135 166 198 229 65
Total
305

Where to Find Carvanha in Brilliant Diamond & Shining Pearl

If you're looking for where to find Carvanha, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Carvanha in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Carvanha in the Wild

Training Lowlands

Fishing Rod Encounters
40% Lv. 16-21
Location information on where to find Carvanha in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Carvanha

Generation 8 Pokédex Entries

Sword
It won't attack while it's alone—not even if it spots prey. Instead, it waits for other Carvanha to join it, and then the Pokémon attack as a group.
Shield
These Pokémon have sharp fangs and powerful jaws. Sailors avoid Carvanha dens at all costs.

Generation 7 Pokédex Entries

Sun
Each school has its own territory. Any intruders are mercilessly attacked with fangs bared.
Moon
If they scent the faintest trace of blood, they rush to attack en masse. When alone, they're rather cowardly.
Ultra Sun
They're such cowards that they won't hunt alone. When five or so of them get together, they suddenly turn ferocious!
Ultra Moon
With its sturdy jaws and fangs, it can easily chomp wooden boats to splinters. It fights with Basculin over food.

Generation 6 Pokédex Entries

X
They form packs to attack boats and rip out their hulls to sink them. They live in rivers in the jungle.
Y
It lives in massive rivers that course through jungles. It swarms prey that enter its territory.
Omega Ruby
Carvanha's strongly developed jaws and its sharply pointed fangs pack the destructive power to rip out boat hulls. Many boats have been attacked and sunk by this Pokémon.
Alpha Sapphire
If anything invades Carvanha's territory, it will swarm and tear at the intruder with its pointed fangs. On its own, however, this Pokémon turns suddenly timid.

Generation 5 Pokédex Entries

Black White Black 2 White 2
They swarm any foe that invades their territory. Their sharp fangs can tear out boat hulls.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
They swarm any foe that invades their territory. Their sharp fangs can tear out boat hulls.
HeartGold SoulSilver
They form packs to attack boats and rip out their hulls to sink them. They live in rivers in the jungle.

Generation 3 Pokédex Entries

Ruby
CARVANHA's strongly developed jaws and its sharply pointed fangs pack the destructive power to rip out boat hulls. Many boats have been attacked and sunk by this POKéMON.
Sapphire
If anything invades CARVANHA's territory, it will swarm and tear at the intruder with its pointed fangs. On its own, however, this POKéMON turns suddenly timid.
Emerald
CARVANHA attack ships in swarms, making them sink. Although it is said to be a very vicious POKéMON, it timidly flees as soon as it finds itself alone.
FireRed LeafGreen
It lives in massive rivers that course through jungles. It swarms prey that enter its territory.
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