Carnivine • Generation VIII Pokédex

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Carnivine
Pokédex Page for Carnivine

This is the Marriland Pokédex page for Carnivine, showing its information and moves in Pokémon Brilliant Diamond & Shining Pearl. Carnivine is not available in Pokémon Sword or Shield and cannot be used in or sent to those versions.

Carnivine

Carnivine
Sprite of Carnivine in Pokémon HOME

Carnivine's Type

GRASS

Carnivine's Pokédex #s

National #
455
Sinnoh #
131

Carnivine's Base Stats

HP:
74
Attack:
100
Defense:
72
Sp. Atk:
90
Sp. Def:
72
Speed:
46
Total:
454

Misc. Info

Height:
4'7" (1.4m)
Weight:
59.5 lbs. (27 kg)
Gender Ratio:
Egg Groups:
Grass
EXP At Lv. 100:
1,250,000
EV Yield:
2 Attack
Base EXP:
159
Catch Rate:
200
Base Happiness:
70

Carnivine's Abilities

Here is what ability Carnivine has, along with its effect.
Levitate
Carnivine is unaffected by Ground-type moves, as well as Spikes, Toxic Spikes, Arena Trap, etc.

Weaknesses & Resistances

Below is a list of what Carnivine's weakness and resistance is to various types.
FIRE
ICE
POISON
FLYING
BUG
½
WATER
ELECTRIC
GRASS
GROUND

Carnivine's Evolution Line

Carnivine does not evolve into any other known or available Pokémon.

Carnivine's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Carnivine can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Carnivine learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Bind
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
NORMAL
PHYSICAL
15 85% 20 One Target
1
Growth
Raises Carnivine's Attack and Special Attack by one stage, or two stages if the weather is sunny.
NORMAL
STATUS
-- -- 20 User
7
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
11
Vine Whip
Damages the target.
GRASS
PHYSICAL
45 100% 25 One Target
17
Sweet Scent
Lowers all nearby enemies' Evasion by one stage.
NORMAL
STATUS
-- 100% 20 Nearby Enemies
21
Ingrain
Heals Carnivine by 1/16 its max HP each turn and it can't switch out or be forced out.
GRASS
STATUS
-- -- 20 User
27
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
31
Leaf Tornado
50% chance of lowering the target's Accuracy by one stage.
GRASS
SPECIAL
65 90% 10 One Target
37
Stockpile
Raises Carnivine's Defense and Special Defense by one stage and adds +1 to the Stockpile counter, up to 3.
NORMAL
STATUS
-- -- 20 User
37
Spit Up
Hits for 100 power for each Stockpile counter. Resets Stockpile counter to 0.
NORMAL
SPECIAL
varies 100% 10 One Target
37
Swallow
Heals HP based on the Stockpile counter, then resets it to 0.
NORMAL
STATUS
-- -- 10 User
41
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
47
Seed Bomb
Damages the target.
GRASS
PHYSICAL
80 100% 15 One Target
50
Power Whip
Damages the target.
GRASS
PHYSICAL
120 85% 10 One Target

TM Moves

Here are all of the moves that Carnivine can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM09
Bullet Seed
Hits the target two to five times in a row.
GRASS
PHYSICAL
25 100% 30 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Carnivine from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM19
Giga Drain
Heals Carnivine by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM22
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM32
Double Team
Raises Carnivine's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM36
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TM42
Facade
Does double damage if Carnivine is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Carnivine restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM53
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TM56
Fling
Throws Carnivine's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM66
Payback
Does double damage if Carnivine attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM75
Swords Dance
Raises Carnivine's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM82
Sleep Talk
Can only be used while asleep. Uses one of Carnivine's moves at random.
NORMAL
STATUS
-- -- 10 User
TM86
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Carnivine's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target

Egg Moves

Here are all of the moves that Carnivine can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Carnivine.
Move Type Category Power Acc.% PP Target Info
EGG
Sleep Powder
Puts the target to sleep.
GRASS
STATUS
-- 75% 15 One Target
EGG
Stun Spore
Paralyzes the target.
GRASS
STATUS
-- 75% 30 One Target
EGG
Razor Leaf
Has a higher critical hit rate. (+1 stage.)
GRASS
PHYSICAL
55 95% 25 Nearby Enemies
EGG
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
EGG
Synthesis
Heals 1/2 of Carnivine's max HP. 1/4 in bad weather or 2/3 while sunny.
GRASS
STATUS
-- -- 5 User
EGG
Magical Leaf
Doesn't miss the target.
GRASS
SPECIAL
60 -- 20 One Target
EGG
Leech Seed
Leeches the target by 1/8 its max HP each turn and heals Carnivine by that much.
GRASS
STATUS
-- 90% 10 One Target
EGG
Worry Seed
Changes the target's ability to Insomnia until the target switches out.
GRASS
STATUS
-- 100% 10 One Target
EGG
Rage Powder
Draws attention towards Carnivine in a Double or Triple Battle, forcing the opponent's single-target moves to target it.
BUG
STATUS
-- -- 20 User
EGG
Acid Spray
Lowers the target's Special Defense by two stages.
POISON
SPECIAL
40 100% 20 One Target

Carnivine's Detailed Stats

Below you'll find a more detailed table containing Carnivine's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Carnivine's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Carnivine is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
258 289 321 352 74
Attack
205 236 268 299 100
Defense
149 180 212 243 72
Sp. Atk
185 216 248 279 90
Sp. Def
149 180 212 243 72
Speed
97 128 160 191 46
Total
454

Where to Find Carnivine in Brilliant Diamond & Shining Pearl

Location information on where to find Carnivine in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Carnivine

Generation 6 Pokédex Entries

X Omega Ruby
It attracts prey with its sweet-smelling saliva, then chomps down. It takes a whole day to eat prey.
Y Alpha Sapphire
It binds itself to trees in marshes. It attracts prey with its sweet-smelling drool and gulps them down.

Generation 5 Pokédex Entries

Black White
It binds itself to trees in marshes. It attracts prey with its sweet- smelling drool and gulps them down.
Black 2 White 2
Using its tentacles to lash itself to trees, it lies in wait for prey, luring it close with sweet-smelling drool.

Generation 4 Pokédex Entries

Diamond
It attracts prey with its sweet- smelling saliva, then chomps down. It takes a whole day to eat prey.
Pearl
Hanging from branches using its tentacles, it looks like a plant. It awaits prey, mouth wide open.
Platinum
It binds itself to trees in marshes. It attracts prey with its sweet- smelling drool and gulps them down.
HeartGold SoulSilver
It walks around on its tentacles in search of a tree branch where it can dangle down and ambush prey.
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