Cacturne • Generation VIII Pokédex
⚠ Scarlet/Violet support is in the works! ⚠
Cacturne
Cacturne's Type
Cacturne's Pokédex #s
- National #
- 332
Cacturne's Base Stats
- HP:
- 70
- Attack:
- 115
- Defense:
- 60
- Sp. Atk:
- 115
- Sp. Def:
- 60
- Speed:
- 55
- Total:
- 475
Misc. Info
- Height:
- 4'3" (1.3m)
- Weight:
- 170.6 lbs. (77.4 kg)
- Gender Ratio:
- Egg Groups:
- Grass / Human-Like
- EXP At Lv. 100:
- 1,059,680
- EV Yield:
- 1 Attack, 1 Sp. Atk
- Base EXP:
- 166
- Catch Rate:
- 60
- Base Happiness:
- 35
Cacturne's Abilities
Here are what abilities Cacturne can possibly have, along with their effects.
- Sand Veil
- Raises Cacturne's base evasion by 25% in a sandstorm. Prevents sandstorm damage to Cacturne.
- Water Absorb
- Water-type moves targeting Cacturne do no damage, lose their effect, and heal Cacturne by 25% of its max HP instead.
Weaknesses & Resistances
Below is a list of what Cacturne's weakness and resistance is to various types.
- 4×
- 2×
- ½
- immune
Cacturne's Evolution Line
Below you'll find a list of all Pokémon Cacturne evolves from or into, along with its evolution method.
Cacturne's Alternate Forms
Gender Differences
Male ♂
Female ♀
Cacturne's Moves in Brilliant Diamond & Shining Pearl
Below is a list of all of the moves that Cacturne can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Cacturne learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
Evo. | Spiky Shield |
-- | -- | 10 | User | |||
1 | Spiky Shield |
-- | -- | 10 | User | |||
1 | Destiny Bond |
-- | -- | 5 | User | |||
1 | Revenge |
60 | 100% | 10 | One Target | |||
1 | Poison Sting |
15 | 100% | 35 | One Target | |||
1 | Leer |
-- | 100% | 30 | Nearby Enemies | |||
1 | Absorb |
20 | 100% | 25 | One Target | |||
1 | Growth |
-- | -- | 20 | User | |||
4 | Absorb |
20 | 100% | 25 | One Target | |||
7 | Growth |
-- | -- | 20 | User | |||
10 | Leech Seed |
-- | 90% | 10 | One Target | |||
13 | Sand Attack |
-- | 100% | 15 | One Target | |||
16 | Poison Jab |
80 | 100% | 20 | One Target | |||
19 | Assurance |
60 | 100% | 10 | One Target | |||
22 | Ingrain |
-- | -- | 20 | User | |||
26 | Payback |
50 | 100% | 10 | One Target | |||
30 | Spikes |
-- | -- | 20 | Enemy Field | |||
35 | Sucker Punch |
70 | 100% | 5 | One Target | |||
38 | Pin Missile |
25 | 95% | 20 | One Target | |||
44 | Energy Ball |
90 | 100% | 10 | One Target | |||
49 | Cotton Spore |
-- | 100% | 40 | Nearby Enemies | |||
54 | Sandstorm |
-- | -- | 10 | Entire Field | |||
59 | Destiny Bond |
-- | -- | 5 | User |
TM Moves
Here are all of the moves that Cacturne can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM01 | Focus Punch |
150 | 100% | 20 | One Target | |||
TM09 | Bullet Seed |
25 | 100% | 30 | One Target | |||
TM11 | Sunny Day |
-- | -- | 5 | Entire Field | |||
TM15 | Hyper Beam |
150 | 90% | 5 | One Target | |||
TM17 | Protect |
-- | -- | 10 | User | |||
TM19 | Giga Drain |
75 | 100% | 10 | One Target | |||
TM22 | Solar Beam |
120 | 100% | 10 | One Target | |||
TM31 | Brick Break |
75 | 100% | 15 | One Target | |||
TM32 | Double Team |
-- | -- | 15 | User | |||
TM37 | Sandstorm |
-- | -- | 10 | Entire Field | |||
TM42 | Facade |
70 | 100% | 20 | One Target | |||
TM44 | Rest |
-- | -- | 10 | User | |||
TM45 | Attract |
-- | 100% | 15 | One Target | |||
TM52 | Focus Blast |
120 | 70% | 5 | One Target | |||
TM53 | Energy Ball |
90 | 100% | 10 | One Target | |||
TM56 | Fling |
varies | 100% | 10 | One Target | |||
TM58 | Endure |
-- | -- | 10 | User | |||
TM60 | Drain Punch |
75 | 100% | 10 | One Target | |||
TM63 | Nasty Plot |
-- | -- | 20 | User | |||
TM66 | Payback |
50 | 100% | 10 | One Target | |||
TM68 | Giga Impact |
150 | 90% | 5 | One Target | |||
TM70 | Flash |
-- | 100% | 20 | One Target | |||
TM75 | Swords Dance |
-- | -- | 20 | User | |||
TM79 | Dark Pulse |
80 | 100% | 15 | One Target | |||
TM82 | Sleep Talk |
-- | -- | 10 | User | |||
TM84 | Poison Jab |
80 | 100% | 20 | One Target | |||
TM86 | Grass Knot |
varies | 100% | 20 | One Target | |||
TM87 | Swagger |
-- | 85% | 15 | One Target | |||
TM90 | Substitute |
-- | -- | 10 | User | |||
TM93 | Cut |
50 | 95% | 30 | One Target | |||
TM96 | Strength |
80 | 100% | 15 | One Target |
Egg Moves
Here are all of the moves that Cacturne can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Cacturne.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
EGG | Acid |
40 | 100% | 30 | Nearby Enemies | |||
EGG | Teeter Dance |
-- | 100% | 20 | All But Self | |||
EGG | Dynamic Punch |
100 | 50% | 5 | One Target | |||
EGG | Counter |
varies | 100% | 20 | Counter | |||
EGG | Low Kick |
varies | 100% | 20 | One Target | |||
EGG | Magical Leaf |
60 | -- | 20 | One Target | |||
EGG | Seed Bomb |
80 | 100% | 15 | One Target | |||
EGG | Disable |
-- | 100% | 20 | One Target | |||
EGG | Block |
-- | -- | 5 | One Target | |||
EGG | Worry Seed |
-- | 100% | 10 | One Target | |||
EGG | Switcheroo |
-- | 100% | 10 | One Target | |||
EGG | Fell Stinger |
50 | 100% | 25 | One Target | |||
EGG | Belch |
120 | 90% | 10 | One Target | |||
EGG | Power-Up Punch |
40 | 100% | 20 | One Target |
Cacturne's Detailed Stats
Below you'll find a more detailed table containing Cacturne's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Cacturne's Nature.
By default, the stats you see in the table below show four different possibilities, all assuming Cacturne is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
By default, the stats you see in the table below show four different possibilities, all assuming Cacturne is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at level 100 |
0 EVs | 252+ EVs | Base Stat | ||
---|---|---|---|---|---|
Min | Max | Min | Max | ||
HP | 250 | 281 | 313 | 344 | 70 |
Attack | 235 | 266 | 298 | 329 | 115 |
Defense | 125 | 156 | 188 | 219 | 60 |
Sp. Atk | 235 | 266 | 298 | 329 | 115 |
Sp. Def | 125 | 156 | 188 | 219 | 60 |
Speed | 115 | 146 | 178 | 209 | 55 |
Total | 475 |
Where to Find Cacturne in Brilliant Diamond & Shining Pearl
Location information on where to find Cacturne in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!
Pokédex Entries for Cacturne
Generation 6 Pokédex Entries
X
It becomes active at night, seeking prey that is exhausted from the day's desert heat.
Y
Packs of them follow travelers through the desert until the travelers can no longer move.
Omega Ruby
During the daytime, Cacturne remains unmoving so that it does not lose any moisture to the harsh desert sun. This Pokémon becomes active at night when the temperature drops.
Alpha Sapphire
If a traveler is going through a desert in the thick of night, Cacturne will follow in a ragtag group. The Pokémon are biding their time, waiting for the traveler to tire and become incapable of moving.
Generation 5 Pokédex Entries
Black
White
Black 2
White 2
It becomes active at night, seeking prey that is exhausted from the day's desert heat.
Generation 4 Pokédex Entries
Diamond
Pearl
Platinum
It becomes active at night, seeking prey that is exhausted from the day's desert heat.
HeartGold
SoulSilver
Packs of them follow travelers through the desert until the travelers can no longer move.
Generation 3 Pokédex Entries
Ruby
During the daytime, CACTURNE remains unmoving so that it does not lose any moisture to the harsh desert sun. This POKéMON becomes active at night when the temperature drops.
Sapphire
If a traveler is going through a desert in the thick of night, CACTURNE will follow in a ragtag group. The POKéMON are biding their time, waiting for the traveler to tire and become incapable of moving.
Emerald
After spending thousands of years in harsh deserts, its blood transformed into the same substances as sand. It is nocturnal, so it hunts at night.
FireRed
LeafGreen
It lives in deserts. It becomes active at night when it hunts for prey exhausted from the desert's heat.