Azumarill • Generation VIII Pokédex
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Azumarill
Azumarill's Type
Azumarill's Pokédex #s
- National #
- 184
- Galar #
- --
- Armor #
- 141
- Crown #
- --
- Sinnoh #
- 126
Azumarill's Base Stats
- HP:
- 100
- Attack:
- 50
- Defense:
- 80
- Sp. Atk:
- 60
- Sp. Def:
- 80
- Speed:
- 50
- Total:
- 420
Misc. Info
- Height:
- 2'7" (0.8m)
- Weight:
- 62.8 lbs. (28.5 kg)
- Gender Ratio:
- Egg Groups:
- Water 1 / Fairy
- EXP At Lv. 100:
- 800,000
- EV Yield:
- 3 HP
- Base EXP:
- 189
- Catch Rate:
- 75
- Base Happiness:
- 70
Azumarill's Abilities
Here are what abilities Azumarill can possibly have, along with their effects.
- Thick Fat
- Reduces the damage Azumarill takes from Fire- and Ice-type moves by 50%.
- Huge Power
- Azumarill's Attack stat is doubled.
- Sap Sipper
- Protects Azumarill from Grass moves and their effects, and raises Azumarill's Attack by one stage after being hit by one.
Weaknesses & Resistances
Below is a list of what Azumarill's weakness and resistance is to various types.
- 2×
- ½
- immune
Azumarill's Moves in Brilliant Diamond & Shining Pearl
Below is a list of all of the moves that Azumarill can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Azumarill learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
1 | Rollout |
30 | 90% | 20 | One Target | |||
1 | Defense Curl |
-- | -- | 40 | User | |||
1 | Tackle |
40 | 100% | 35 | One Target | |||
1 | Water Gun |
40 | 100% | 25 | One Target | |||
1 | Tail Whip |
-- | 100% | 30 | Nearby Enemies | |||
1 | Helping Hand |
-- | -- | 20 | Ally | |||
6 | Bubble Beam |
65 | 100% | 20 | One Target | |||
9 | Charm |
-- | 100% | 20 | One Target | |||
12 | Slam |
80 | 75% | 20 | One Target | |||
15 | Bounce |
85 | 85% | 5 | One Target | |||
21 | Aqua Tail |
90 | 90% | 10 | One Target | |||
25 | Play Rough |
90 | 90% | 10 | One Target | |||
30 | Aqua Ring |
-- | -- | 20 | User | |||
35 | Rain Dance |
-- | -- | 5 | Entire Field | |||
40 | Hydro Pump |
110 | 80% | 5 | One Target | |||
45 | Double-Edge |
120 | 100% | 15 | One Target | |||
50 | Superpower |
120 | 100% | 5 | One Target |
TM Moves
Here are all of the moves that Azumarill can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM00 | Mega Punch |
80 | 85% | 20 | One Target | |||
TM01 | Mega Kick |
120 | 75% | 5 | One Target | |||
TM04 | Ice Punch |
75 | 100% | 15 | One Target | |||
TM08 | Hyper Beam |
150 | 90% | 5 | One Target | |||
TM09 | Giga Impact |
150 | 90% | 5 | One Target | |||
TM15 | Dig |
80 | 100% | 10 | One Target | |||
TM17 | Light Screen |
-- | -- | 30 | User's Field | |||
TM21 | Rest |
-- | -- | 10 | User | |||
TM24 | Snore |
50 | 100% | 15 | One Target | |||
TM25 | Protect |
-- | -- | 10 | User | |||
TM27 | Icy Wind |
55 | 95% | 15 | Nearby Enemies | |||
TM29 | Charm |
-- | 100% | 20 | One Target | |||
TM31 | Attract |
-- | 100% | 15 | One Target | |||
TM33 | Rain Dance |
-- | -- | 5 | Entire Field | |||
TM35 | Hail |
-- | -- | 10 | Entire Field | |||
TM36 | Whirlpool |
35 | 85% | 15 | One Target | |||
TM39 | Facade |
70 | 100% | 20 | One Target | |||
TM40 | Swift |
60 | -- | 20 | Nearby Enemies | |||
TM41 | Helping Hand |
-- | -- | 20 | Ally | |||
TM43 | Brick Break |
75 | 100% | 15 | One Target | |||
TM45 | Dive |
80 | 100% | 10 | One Target | |||
TM47 | Fake Tears |
-- | 100% | 20 | One Target | |||
TM52 | Bounce |
85 | 85% | 5 | One Target | |||
TM53 | Mud Shot |
55 | 95% | 15 | One Target | |||
TM59 | Fling |
varies | 100% | 10 | One Target | |||
TM76 | Round |
60 | 100% | 15 | One Target | |||
TM81 | Bulldoze |
60 | 100% | 20 | All But Self | |||
TM87 | Draining Kiss |
50 | 100% | 10 | One Target | |||
TM89 | Misty Terrain |
-- | -- | 10 | Entire Field | |||
TM97 | Brutal Swing |
60 | 100% | 20 | All But Self |
TR Moves
Here are all of the moves that Azumarill can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TR01 | Body Slam |
85 | 100% | 15 | One Target | |||
TR03 | Hydro Pump |
110 | 80% | 5 | One Target | |||
TR04 | Surf |
90 | 100% | 15 | All But Self | |||
TR05 | Ice Beam |
90 | 100% | 10 | One Target | |||
TR06 | Blizzard |
110 | 70% | 5 | Nearby Enemies | |||
TR16 | Waterfall |
80 | 100% | 15 | One Target | |||
TR17 | Amnesia |
-- | -- | 20 | User | |||
TR20 | Substitute |
-- | -- | 10 | User | |||
TR26 | Endure |
-- | -- | 10 | User | |||
TR27 | Sleep Talk |
-- | -- | 10 | User | |||
TR30 | Encore |
-- | 100% | 5 | One Target | |||
TR31 | Iron Tail |
100 | 75% | 15 | One Target | |||
TR34 | Future Sight |
120 | 100% | 10 | One Target | |||
TR35 | Uproar |
90 | 100% | 10 | Random Enemy | |||
TR39 | Superpower |
120 | 100% | 5 | One Target | |||
TR42 | Hyper Voice |
90 | 100% | 10 | Nearby Enemies | |||
TR45 | Muddy Water |
90 | 85% | 10 | Nearby Enemies | |||
TR64 | Focus Blast |
120 | 70% | 5 | One Target | |||
TR77 | Grass Knot |
varies | 100% | 20 | One Target | |||
TR84 | Scald |
80 | 100% | 15 | One Target | |||
TR85 | Work Up |
-- | -- | 30 | User | |||
TR90 | Play Rough |
90 | 90% | 10 | One Target | |||
TR98 | Liquidation |
85 | 100% | 10 | One Target |
Egg Moves
Here are all of the moves that Azumarill can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Azumarill.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
EGG | Aqua Jet |
40 | 100% | 20 | One Target | |||
EGG | Belly Drum |
-- | -- | 10 | User | |||
EGG | Copycat |
-- | -- | 20 | User | |||
EGG | Perish Song |
-- | -- | 5 | All Pokémon | |||
EGG | Present |
varies | 90% | 15 | One Target | |||
EGG | Sing |
-- | 55% | 15 | One Target | |||
EGG | Soak |
-- | 100% | 20 | One Target | |||
EGG | Supersonic |
-- | 55% | 20 | One Target | |||
EGG | Tickle |
-- | 100% | 20 | One Target |
Move Tutor Moves
Here are all of the moves that Azumarill can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
TUTOR | Steel Roller |
130 | 100% | 5 | One Target | |||
TUTOR | Misty Explosion |
100 | 100% | 5 | All But Self |
Level Up Moves
Here are all of the moves Azumarill learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
1 | Rollout |
30 | 90% | 20 | One Target | |||
1 | Defense Curl |
-- | -- | 40 | User | |||
1 | Tackle |
40 | 100% | 35 | One Target | |||
1 | Water Gun |
40 | 100% | 25 | One Target | |||
1 | Tail Whip |
-- | 100% | 30 | Nearby Enemies | |||
1 | Helping Hand |
-- | -- | 20 | Ally | |||
1 | Splash |
-- | -- | 40 | User | |||
6 | Bubble Beam |
65 | 100% | 20 | One Target | |||
9 | Charm |
-- | 100% | 20 | One Target | |||
12 | Slam |
80 | 75% | 20 | One Target | |||
15 | Bounce |
85 | 85% | 5 | One Target | |||
21 | Aqua Tail |
90 | 90% | 10 | One Target | |||
25 | Play Rough |
90 | 90% | 10 | One Target | |||
30 | Aqua Ring |
-- | -- | 20 | User | |||
35 | Rain Dance |
-- | -- | 5 | Entire Field | |||
40 | Hydro Pump |
110 | 80% | 5 | One Target | |||
45 | Double-Edge |
120 | 100% | 15 | One Target | |||
50 | Superpower |
120 | 100% | 5 | One Target |
TM Moves
Here are all of the moves that Azumarill can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM01 | Focus Punch |
150 | 100% | 20 | One Target | |||
TM03 | Water Pulse |
60 | 100% | 20 | One Target | |||
TM07 | Hail |
-- | -- | 10 | Entire Field | |||
TM10 | Work Up |
-- | -- | 30 | User | |||
TM13 | Ice Beam |
90 | 100% | 10 | One Target | |||
TM14 | Blizzard |
110 | 70% | 5 | Nearby Enemies | |||
TM15 | Hyper Beam |
150 | 90% | 5 | One Target | |||
TM16 | Light Screen |
-- | -- | 30 | User's Field | |||
TM17 | Protect |
-- | -- | 10 | User | |||
TM18 | Rain Dance |
-- | -- | 5 | Entire Field | |||
TM23 | Iron Tail |
100 | 75% | 15 | One Target | |||
TM28 | Dig |
80 | 100% | 10 | One Target | |||
TM31 | Brick Break |
75 | 100% | 15 | One Target | |||
TM32 | Double Team |
-- | -- | 15 | User | |||
TM42 | Facade |
70 | 100% | 20 | One Target | |||
TM44 | Rest |
-- | -- | 10 | User | |||
TM45 | Attract |
-- | 100% | 15 | One Target | |||
TM49 | Scald |
80 | 100% | 15 | One Target | |||
TM52 | Focus Blast |
120 | 70% | 5 | One Target | |||
TM56 | Fling |
varies | 100% | 10 | One Target | |||
TM58 | Endure |
-- | -- | 10 | User | |||
TM68 | Giga Impact |
150 | 90% | 5 | One Target | |||
TM82 | Sleep Talk |
-- | -- | 10 | User | |||
TM83 | Bulldoze |
60 | 100% | 20 | All But Self | |||
TM86 | Grass Knot |
varies | 100% | 20 | One Target | |||
TM87 | Swagger |
-- | 85% | 15 | One Target | |||
TM90 | Substitute |
-- | -- | 10 | User | |||
TM95 | Surf |
90 | 100% | 15 | All But Self | |||
TM96 | Strength |
80 | 100% | 15 | One Target | |||
TM98 | Rock Smash |
40 | 100% | 15 | One Target | |||
TM99 | Waterfall |
80 | 100% | 15 | One Target |
Egg Moves
Here are all of the moves that Azumarill can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Azumarill.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
EGG | Aqua Jet |
40 | 100% | 20 | One Target | |||
EGG | Belly Drum |
-- | -- | 10 | User | |||
EGG | Copycat |
-- | -- | 20 | User | |||
EGG | Perish Song |
-- | -- | 5 | All Pokémon | |||
EGG | Present |
varies | 90% | 15 | One Target | |||
EGG | Sing |
-- | 55% | 15 | One Target | |||
EGG | Soak |
-- | 100% | 20 | One Target | |||
EGG | Supersonic |
-- | 55% | 20 | One Target | |||
EGG | Tickle |
-- | 100% | 20 | One Target | |||
EGG | Amnesia |
-- | -- | 20 | User | |||
EGG | Future Sight |
120 | 100% | 10 | One Target | |||
EGG | Superpower |
120 | 100% | 5 | One Target | |||
EGG | Body Slam |
85 | 100% | 15 | One Target | |||
EGG | Muddy Water |
90 | 85% | 10 | Nearby Enemies |
Azumarill's Detailed Stats
Below you'll find a more detailed table containing Azumarill's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Azumarill's Nature.
By default, the stats you see in the table below show four different possibilities, all assuming Azumarill is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
By default, the stats you see in the table below show four different possibilities, all assuming Azumarill is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at level 100 |
0 EVs | 252+ EVs | Base Stat | ||
---|---|---|---|---|---|
Min | Max | Min | Max | ||
HP | 310 | 341 | 373 | 404 | 100 |
Attack | 105 | 136 | 168 | 199 | 50 |
Defense | 165 | 196 | 228 | 259 | 80 |
Sp. Atk | 125 | 156 | 188 | 219 | 60 |
Sp. Def | 165 | 196 | 228 | 259 | 80 |
Speed | 105 | 136 | 168 | 199 | 50 |
Total | 420 |
Where to Find Azumarill in Brilliant Diamond & Shining Pearl
If you're looking for where to find Azumarill, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Azumarill in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Special Ways to Get Azumarill
Catchable (with Hidden Ability) during Dynamax Adventures in Crown Tundra (DLC), level 65.
Getting Azumarill By Evolution
Evolves from Marill at level 18.
Location information on where to find Azumarill in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!
Pokédex Entries for Azumarill
Generation 8 Pokédex Entries
Sword
It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.
Shield
These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.
Generation 6 Pokédex Entries
X
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Y
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.
Omega Ruby
Azumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.
Alpha Sapphire
Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.
Generation 5 Pokédex Entries
Black
White
It can spend all day in water, since it can inhale and store a large volume of air.
Black 2
White 2
Its long ears are superb sensors. It can distinguish the movements of things in water and tell what they are.
Generation 4 Pokédex Entries
Diamond
It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.
Pearl
Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.
Platinum
It can spend all day in water, since it can inhale and store a large volume of air.
HeartGold
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
SoulSilver
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Generation 3 Pokédex Entries
Ruby
AZUMARILL's long ears are indispensable sensors. By focusing its hearing, this POKéMON can identify what kinds of prey are around, even in rough and fast-running rivers.
Sapphire
AZUMARILL can make balloons out of air. It makes these air balloons if it spots a drowning POKéMON. The air balloons enable the POKéMON in trouble to breathe.
Emerald
It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.
FireRed
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
LeafGreen
By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.
Generation 2 Pokédex Entries
Gold
By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.
Silver
When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.
Crystal
The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.