Aron • Generation VIII Pokédex

Scarlet/Violet support is in the works!

Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!

Aron
Pokédex Page for Aron

This is the Marriland Pokédex page for Aron, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Aron's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Aron

Aron
Sprite of Aron in Pokémon HOME

Aron's Type

STEEL
ROCK

Aron's Pokédex #s

National #
304
Galar #
--
Armor #
--
Crown #
191

Aron's Base Stats

HP:
50
Attack:
70
Defense:
100
Sp. Atk:
40
Sp. Def:
40
Speed:
30
Total:
330

Misc. Info

Height:
1'4" (0.4m)
Weight:
132.3 lbs. (60 kg)
Gender Ratio:
Egg Groups:
Monster
EXP At Lv. 100:
1,250,000
EV Yield:
1 Defense
Base EXP:
66
Catch Rate:
180
Base Happiness:
35

Aron's Abilities

Here are what abilities Aron can possibly have, along with their effects.
Sturdy
If Aron has full HP and would be knocked out by a single hit, it survives with 1 HP. Also protects against OHKO moves.
Rock Head
Prevents all recoil damage Aron takes from moves that cause recoil damage.
Heavy Metal
Aron's weight is considered to be double what it usually is.

Weaknesses & Resistances

Below is a list of what Aron's weakness and resistance is to various types.
FIGHTING
GROUND
WATER
½
ICE
PSYCHIC
BUG
ROCK
DRAGON
FAIRY
¼
NORMAL
FLYING
immune
POISON

Aron's Evolution Line

Below you'll find a list of all Pokémon Aron evolves from or into, along with its evolution method.
Aron
Aron
starting form
Lairon
Lairon
at level 32
Aggron
Aggron
at level 42

Aron's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Aron can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Aron learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Harden
Raises Aron's Defense by one stage.
NORMAL
STATUS
-- -- 30 User
4
Metal Claw
Has a 10% chance of raising Aron's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
8
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
12
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
16
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
20
Protect
Protects Aron from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
24
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
28
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
33
Metal Sound
Lowers the target's Special Defense by two stages.
STEEL
STATUS
-- 85% 40 One Target
36
Take Down
Aron takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
40
Autotomize
Raises Aron's Speed by two stages and reduces its weight by half.
STEEL
STATUS
-- -- 15 User
44
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
48
Iron Defense
Raises Aron's Defense by two stages.
STEEL
STATUS
-- -- 15 User
52
Heavy Slam
Power ranges from 40–120 based on Aron's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
56
Double-Edge
Aron takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
60
Metal Burst
Counters any Physical- or Special-based damage Aron receives this turn by 1.5× to the attacker.
STEEL
PHYSICAL
varies 100% 10 Counter

TM Moves

Here are all of the moves that Aron can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Aron restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Aron from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Aron is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Aron can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR20
Substitute
Costs 25% of Aron's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR21
Reversal
Does more damage when Aron's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Aron's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR39
Superpower
Lowers Aron's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR46
Iron Defense
Raises Aron's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR79
Heavy Slam
Power ranges from 40–120 based on Aron's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
TR99
Body Press
Does more damage based on how high Aron's Defense stat is.
FIGHTING
PHYSICAL
80 100% 10 One Target

Egg Moves

Here are all of the moves that Aron can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Aron.
Move Type Category Power Acc.% PP Target Info
EGG
Curse
Raises Aron's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
EGG
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target
EGG
Endeavor
Does damage to set the target's HP equal to Aron's. Fails if Aron has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
EGG
Head Smash
Aron takes 50% of Head Smash's damage as recoil damage.
ROCK
PHYSICAL
150 80% 5 One Target
EGG
Stomp
30% chance of making the target flinch. Does double damage against targets that used Minimize.
NORMAL
PHYSICAL
65 100% 20 One Target
EGG
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target

Move Tutor Moves

Here are all of the moves that Aron can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Steel Roller
Steel Roller fails if used while there is no Terrain in effect. After doing damage, any active Terrain effect is removed.
STEEL
PHYSICAL
130 100% 5 One Target

Level Up Moves

Here are all of the moves Aron learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Harden
Raises Aron's Defense by one stage.
NORMAL
STATUS
-- -- 30 User
4
Metal Claw
Has a 10% chance of raising Aron's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
8
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
12
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
16
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
20
Protect
Protects Aron from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
24
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
28
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
33
Metal Sound
Lowers the target's Special Defense by two stages.
STEEL
STATUS
-- 85% 40 One Target
36
Take Down
Aron takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
40
Autotomize
Raises Aron's Speed by two stages and reduces its weight by half.
STEEL
STATUS
-- -- 15 User
44
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
48
Iron Defense
Raises Aron's Defense by two stages.
STEEL
STATUS
-- -- 15 User
52
Heavy Slam
Power ranges from 40–120 based on Aron's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
56
Double-Edge
Aron takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
60
Metal Burst
Counters any Physical- or Special-based damage Aron receives this turn by 1.5× to the attacker.
STEEL
PHYSICAL
varies 100% 10 Counter

TM Moves

Here are all of the moves that Aron can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM05
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM17
Protect
Protects Aron from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM26
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM32
Double Team
Raises Aron's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM34
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
TM37
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM42
Facade
Does double damage if Aron is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Aron restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM69
Rock Polish
Raises Aron's Speed by two stages.
ROCK
STATUS
-- -- 20 User
TM76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM82
Sleep Talk
Can only be used while asleep. Uses one of Aron's moves at random.
NORMAL
STATUS
-- -- 10 User
TM83
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Aron's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target

Egg Moves

Here are all of the moves that Aron can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Aron.
Move Type Category Power Acc.% PP Target Info
EGG
Curse
Raises Aron's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
EGG
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target
EGG
Endeavor
Does damage to set the target's HP equal to Aron's. Fails if Aron has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
EGG
Head Smash
Aron takes 50% of Head Smash's damage as recoil damage.
ROCK
PHYSICAL
150 80% 5 One Target
EGG
Stomp
30% chance of making the target flinch. Does double damage against targets that used Minimize.
NORMAL
PHYSICAL
65 100% 20 One Target
EGG
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
EGG
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
EGG
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
EGG
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
EGG
Superpower
Lowers Aron's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
EGG
Reversal
Does more damage when Aron's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target

Aron's Detailed Stats

Below you'll find a more detailed table containing Aron's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Aron's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Aron is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
210 241 273 304 50
Attack
145 176 208 239 70
Defense
205 236 268 299 100
Sp. Atk
85 116 148 179 40
Sp. Def
85 116 148 179 40
Speed
65 96 128 159 30
Total
330

Where to Find Aron in Brilliant Diamond & Shining Pearl

If you're looking for where to find Aron, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Aron in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Aron in the Wild

Lakeside Cave

Overworld Encounters
Any Weather
20% Lv. 60-65
Location information on where to find Aron in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Aron

Generation 8 Pokédex Entries

Sword
It eats iron ore—and sometimes railroad tracks— to build up the steel armor that protects its body.
Shield
When Aron evolves, its steel armor peels off. In ancient times, people would collect Aron's shed armor and make good use of it in their daily lives.

Generation 6 Pokédex Entries

X
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
Y
When it evolves, it sheds the steel carapace that covered its whole body and develops a new one.
Omega Ruby
This Pokémon has a body of steel. To make its body, Aron feeds on iron ore that it digs from mountains. Occasionally, it causes major trouble by eating bridges and rails.
Alpha Sapphire
Aron has a body of steel. With one all-out charge, this Pokémon can demolish even a heavy dump truck. The destroyed dump truck then becomes a handy meal for the Pokémon.

Generation 5 Pokédex Entries

Black White
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
Black 2 White 2
In order to build up its steel body, it eats iron ore. This pesky Pokémon is known to eat railroad tracks.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It usually lives deep in mountains. However, hunger may drive it to eat railroad tracks and cars.
HeartGold SoulSilver
When it evolves, it sheds the steel carapace that covered its whole body and develops a new one.

Generation 3 Pokédex Entries

Ruby
This POKéMON has a body of steel. To make its body, ARON feeds on iron ore that it digs from mountains. Occasionally, it causes major trouble by eating bridges and rails.
Sapphire
ARON has a body of steel. With one all-out charge, this POKéMON can demolish even a heavy dump truck. The destroyed dump truck then becomes a handy meal for the POKéMON.
Emerald
A POKéMON that is clad in steel armor. A new suit of armor is made when it evolves. The old, discarded armor is salvaged as metal for making iron products.
FireRed LeafGreen
It eats iron to build its steel body. It is a pest that descends from mountains to eat bridges and train tracks.
©2000–2012, 2016–2024 Marriland and its licensors. All rights reserved.
Pokémon characters and names are copyright © The Pokémon Company and/or Nintendo.