Armaldo • Generation VIII Pokédex

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Armaldo
Pokédex Page for Armaldo

This is the Marriland Pokédex page for Armaldo, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Armaldo's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Armaldo

Armaldo
Sprite of Armaldo in Pokémon HOME

Armaldo's Type

ROCK
BUG

Armaldo's Pokédex #s

National #
348
Galar #
--
Armor #
--
Crown #
186

Armaldo's Base Stats

HP:
75
Attack:
125
Defense:
100
Sp. Atk:
70
Sp. Def:
80
Speed:
45
Total:
495

Misc. Info

Height:
4'11" (1.5m)
Weight:
150.4 lbs. (68.2 kg)
Gender Ratio:
Egg Groups:
Water 3
EXP At Lv. 100:
600,000
EV Yield:
2 Attack
Base EXP:
173
Catch Rate:
45
Base Happiness:
70

Armaldo's Abilities

Here are what abilities Armaldo can possibly have, along with their effects.
Battle Armor
Damaging moves targeting Armaldo cannot inflict critical hits.
Swift Swim
Doubles Armaldo's Speed while the weather is rainy.

Weaknesses & Resistances

Below is a list of what Armaldo's weakness and resistance is to various types.
WATER
ROCK
STEEL
½
NORMAL
POISON

Armaldo's Evolution Line

Below you'll find a list of all Pokémon Armaldo evolves from or into, along with its evolution method.
Anorith
Anorith
starting form
Armaldo
Armaldo
at level 40

Armaldo's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Armaldo can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Armaldo learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
Harden
Raises Armaldo's Defense by one stage.
NORMAL
STATUS
-- -- 30 User
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Smack Down
The target can be hit by Ground-type moves after being hit by Smack Down.
ROCK
PHYSICAL
50 100% 15 One Target
12
Metal Claw
Has a 10% chance of raising Armaldo's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
16
Ancient Power
Has a 10% chance of raising Armaldo's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
20
Bug Bite
Does double damage if the target has a Berry and then Armaldo consumes that Berry immediately.
BUG
PHYSICAL
60 100% 20 One Target
24
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
28
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
32
Crush Claw
50% chance of lowering the target's Defense by one stage.
NORMAL
PHYSICAL
75 95% 10 One Target
36
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
43
Protect
Protects Armaldo from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
48
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target

TM Moves

Here are all of the moves that Armaldo can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Armaldo restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Armaldo from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Armaldo is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM54
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM73
Cross Poison
10% chance of poisoning the target. Higher crit rate. (+1 stage.)
POISON
PHYSICAL
70 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM94
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Armaldo missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Armaldo can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Armaldo's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR20
Substitute
Costs 25% of Armaldo's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Armaldo's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR39
Superpower
Lowers Armaldo's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR46
Iron Defense
Raises Armaldo's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR60
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Armaldo can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Armaldo.
Move Type Category Power Acc.% PP Target Info
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Curse
Raises Armaldo's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
EGG
Rapid Spin
Does damage and removes entry hazards such as Spikes, Stealth Rock, etc.
NORMAL
PHYSICAL
50 100% 40 One Target
EGG
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
EGG
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
EGG
Aqua Jet
Has higher priority.
WATER
PHYSICAL
40 100% 20 One Target

Move Tutor Moves

Here are all of the moves that Armaldo can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Meteor Beam
Raises Armaldo's Sp. Atk by one stage. Charges for a turn, attacks on second turn.
ROCK
SPECIAL
120 90% 10 One Target

Level Up Moves

Here are all of the moves Armaldo learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
Harden
Raises Armaldo's Defense by one stage.
NORMAL
STATUS
-- -- 30 User
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Smack Down
The target can be hit by Ground-type moves after being hit by Smack Down.
ROCK
PHYSICAL
50 100% 15 One Target
12
Metal Claw
Has a 10% chance of raising Armaldo's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
16
Ancient Power
Has a 10% chance of raising Armaldo's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
20
Bug Bite
Does double damage if the target has a Berry and then Armaldo consumes that Berry immediately.
BUG
PHYSICAL
60 100% 20 One Target
24
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
28
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
32
Crush Claw
50% chance of lowering the target's Defense by one stage.
NORMAL
PHYSICAL
75 95% 10 One Target
36
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
43
Protect
Protects Armaldo from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
48
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target

TM Moves

Here are all of the moves that Armaldo can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Armaldo from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM26
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Armaldo's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM37
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM42
Facade
Does double damage if Armaldo is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Armaldo restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM54
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM69
Rock Polish
Raises Armaldo's Speed by two stages.
ROCK
STATUS
-- -- 20 User
TM71
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TM75
Swords Dance
Raises Armaldo's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM81
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Armaldo's moves at random.
NORMAL
STATUS
-- -- 10 User
TM83
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Armaldo's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM91
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target

Egg Moves

Here are all of the moves that Armaldo can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Armaldo.
Move Type Category Power Acc.% PP Target Info
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Curse
Raises Armaldo's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
EGG
Rapid Spin
Does damage and removes entry hazards such as Spikes, Stealth Rock, etc.
NORMAL
PHYSICAL
50 100% 40 One Target
EGG
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
EGG
Aqua Jet
Has higher priority.
WATER
PHYSICAL
40 100% 20 One Target
EGG
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
EGG
Cross Poison
10% chance of poisoning the target. Higher crit rate. (+1 stage.)
POISON
PHYSICAL
70 100% 20 One Target
EGG
Iron Defense
Raises Armaldo's Defense by two stages.
STEEL
STATUS
-- -- 15 User

Armaldo's Detailed Stats

Below you'll find a more detailed table containing Armaldo's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Armaldo's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Armaldo is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
260 291 323 354 75
Attack
255 286 318 349 125
Defense
205 236 268 299 100
Sp. Atk
145 176 208 239 70
Sp. Def
165 196 228 259 80
Speed
95 126 158 189 45
Total
495

Where to Find Armaldo in Brilliant Diamond & Shining Pearl

If you're looking for where to find Armaldo, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Armaldo in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Armaldo

Catchable during Dynamax Adventures in Crown Tundra (DLC), level 65.

Getting Armaldo By Evolution

Evolves from Anorith at level 40.
Location information on where to find Armaldo in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Armaldo

Generation 8 Pokédex Entries

Sword
After evolution, this Pokémon emerged onto land. Its lower body has become stronger, and blows from its tail are devastating.
Shield
Though it lives on land, it's also a good swimmer. It dives into the ocean in search of prey, using its sharp claws to take down its quarry.

Generation 7 Pokédex Entries

Ultra Sun
It lived on land and went out into the sea to hunt for prey. Its sharp claws were its greatest weapon.
Ultra Moon
Armaldo adapted from living in water to living on land. It has been determined that it is the ancestor of some bug Pokémon.

Generation 6 Pokédex Entries

X
Its enormous, retractable claws can cut through most anything. Its entire body is clad in sturdy plates.
Y
Protected by a hard shell, its body is very sturdy. It skewers prey with its claws to feed.
Omega Ruby
Armaldo's tough armor makes all attacks bounce off. This Pokémon's two enormous claws can be freely extended or contracted. They have the power to punch right through a steel slab.
Alpha Sapphire
Armaldo is a Pokémon species that became extinct in prehistoric times. This Pokémon is said to have walked on its hind legs, which would have been more convenient for life on land.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It went ashore after evolving. Its entire body is clad in a sturdy armor.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It went ashore after evolving. Its entire body is clad in a sturdy armor.
HeartGold SoulSilver
Its enormous, retractable claws can cut through most anything. Its entire body is clad in sturdy plates.

Generation 3 Pokédex Entries

Ruby
ARMALDO's tough armor makes all attacks bounce off. This POKéMON's two enormous claws can be freely extended or contracted. They have the power to punch right through a steel slab.
Sapphire
ARMALDO is a POKéMON species that became extinct in prehistoric times. This POKéMON is said to have walked on its hind legs, which would have been more convenient for life on land.
Emerald
ARMALDO usually lives on land. However, when it hunts for prey, it dives beneath the ocean. It swims around using its two large wings.
FireRed LeafGreen
Protected by a hard shell, its body is very sturdy. It skewers prey with its claws to feed.
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