Arctozolt • Generation VIII Pokédex

Scarlet/Violet support is in the works!

Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!

Arctozolt
Pokédex Page for Arctozolt

This is the Marriland Pokédex page for Arctozolt, showing its information and moves in Pokémon Sword & Shield. Arctozolt is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Arctozolt

Arctozolt
Sprite of Arctozolt in Pokémon HOME

Arctozolt's Type

ELECTRIC
ICE

Arctozolt's Pokédex #s

National #
881
Galar #
375
Armor #
--
Crown #
--

Arctozolt's Base Stats

HP:
90
Attack:
100
Defense:
90
Sp. Atk:
90
Sp. Def:
80
Speed:
55
Total:
505

Misc. Info

Height:
7'7" (2.3m)
Weight:
330.7 lbs. (150 kg)
Gender Ratio:
Egg Groups:
Undiscovered
EXP At Lv. 100:
1,250,000
EV Yield:
2 Attack
Base EXP:
177
Catch Rate:
45

Arctozolt's Abilities

Here are what abilities Arctozolt can possibly have, along with their effects.
Volt Absorb
Electric-type moves targeting Arctozolt do no damage, lose their effect, and heal Arctozolt by 25% of its max HP instead.
Static
30% chance of paralyzing the attacker when Arctozolt is damaged by a contact move.
Slush Rush
Doubles Arctozolt's Speed while the weather is hail.

Weaknesses & Resistances

Below is a list of what Arctozolt's weakness and resistance is to various types.
FIRE
FIGHTING
GROUND
ROCK
½
ELECTRIC
ICE
FLYING

Arctozolt's Evolution Line

Arctozolt does not evolve into any other known or available Pokémon.

Arctozolt's Moves in Sword & Shield

Below is a list of all of the moves that Arctozolt can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Arctozolt learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Powder Snow
Has a 10% chance to freeze all nearby enemies.
ICE
SPECIAL
40 100% 25 Nearby Enemies
1
Thunder Shock
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
40 100% 30 One Target
7
Charge
Raises Arctozolt's Special Defense by one stage and doubles the power of its Electric moves next turn.
ELECTRIC
STATUS
-- -- 20 User
14
Echoed Voice
Increases power by 40 each consecutive turn Echoed Voice is used, by Arctozolt or any ally.
NORMAL
SPECIAL
40 100% 15 One Target
21
Ancient Power
Has a 10% chance of raising Arctozolt's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
28
Pluck
Does double damage if the target has a Berry and then Arctozolt consumes that Berry immediately.
FLYING
PHYSICAL
60 100% 20 One Target
35
Avalanche
Attacks last; if damaged this turn, hits for double damage.
ICE
PHYSICAL
60 100% 10 One Target
42
Freeze-Dry
Is considered super-effective against Water-type targets.
ICE
SPECIAL
70 100% 20 One Target
49
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
56
Discharge
Has a 30% chance to paralyze all nearby Pokémon.
ELECTRIC
SPECIAL
80 100% 15 All But Self
63
Bolt Beak
Deals double damage if Arctozolt moves before the target.
ELECTRIC
PHYSICAL
85 100% 10 One Target
70
Icicle Crash
Has a 30% chance of causing the target to flinch.
ICE
PHYSICAL
85 90% 10 One Target
77
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies

TM Moves

Here are all of the moves that Arctozolt can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM21
Rest
Arctozolt restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Arctozolt from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM39
Facade
Does double damage if Arctozolt is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM51
Icicle Spear
Hits the target two to five times in a row.
ICE
PHYSICAL
25 100% 30 One Target
TM54
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
TM57
Payback
Does double damage if Arctozolt attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM64
Avalanche
Attacks last; if damaged this turn, hits for double damage.
ICE
PHYSICAL
60 100% 10 One Target
TM66
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
TM67
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Arctozolt missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Arctozolt can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR09
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TR20
Substitute
Costs 25% of Arctozolt's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Arctozolt's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR80
Electro Ball
Power ranges from 60–150 based on Arctozolt's Speed vs. the target's.
ELECTRIC
SPECIAL
varies 100% 10 One Target
TR86
Wild Charge
Arctozolt takes 25% of Wild Charge's damage as recoil damage.
ELECTRIC
PHYSICAL
90 100% 15 One Target

Move Tutor Moves

Here are all of the moves that Arctozolt can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Rising Voltage
If used during Electric Terrain, Rising Voltage does double damage.
ELECTRIC
SPECIAL
70 100% 20 One Target
TUTOR
Meteor Beam
Raises Arctozolt's Sp. Atk by one stage. Charges for a turn, attacks on second turn.
ROCK
SPECIAL
120 90% 10 One Target

Arctozolt's Detailed Stats

Below you'll find a more detailed table containing Arctozolt's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Arctozolt's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Arctozolt is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
290 321 353 384 90
Attack
205 236 268 299 100
Defense
185 216 248 279 90
Sp. Atk
185 216 248 279 90
Sp. Def
165 196 228 259 80
Speed
115 146 178 209 55
Total
505

Where to Find Arctozolt in Sword & Shield

If you're looking for where to find Arctozolt, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Arctozolt in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Arctozolt

Revived fossil Pokémon, obtained by giving Cara Liss on Route 6 a Fossilized Dino Fossilized Dino and a Fossilized Bird Fossilized Bird. Fossilized Dinos Fossilized Dinos are very rare in Pokémon Shield compared to Sword and Fossilized Birds Fossilized Birds are rare in Pokémon Shield compared to Sword. These items can be obtained from the skilled brother of the Digging Duo near the Pokémon Nursery in the Wild Area.

Pokédex Entries for Arctozolt

Generation 8 Pokédex Entries

Sword
The shaking of its freezing upper half is what generates its electricity. It has a hard time walking around.
Shield
This Pokémon lived on prehistoric seashores and was able to preserve food with the ice on its body. It went extinct because it moved so slowly.
©2000–2012, 2016–2024 Marriland and its licensors. All rights reserved.
Pokémon characters and names are copyright © The Pokémon Company and/or Nintendo.