Archen • Generation VIII Pokédex

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Archen
Pokédex Page for Archen

This is the Marriland Pokédex page for Archen, showing its information and moves in Pokémon Sword & Shield. Archen is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Archen

Archen
Sprite of Archen in Pokémon HOME

Archen's Type

ROCK
FLYING

Archen's Pokédex #s

National #
566
Galar #
--
Armor #
--
Crown #
149

Archen's Base Stats

HP:
55
Attack:
112
Defense:
45
Sp. Atk:
74
Sp. Def:
45
Speed:
70
Total:
401

Misc. Info

Height:
1'8" (0.5m)
Weight:
20.9 lbs. (9.5 kg)
Gender Ratio:
Egg Groups:
Flying / Water 3
EXP At Lv. 100:
1,000,000
EV Yield:
1 Attack
Base EXP:
71
Catch Rate:
45
Base Happiness:
70

Archen's Abilities

Here is what ability Archen has, along with its effect.
Defeatist
Halves Archen's Attack and Special Attack when its HP reaches 50% or less.

Weaknesses & Resistances

Below is a list of what Archen's weakness and resistance is to various types.
WATER
ELECTRIC
ICE
ROCK
STEEL
½
NORMAL
FIRE
POISON
FLYING
BUG
immune
GROUND

Archen's Evolution Line

Below you'll find a list of all Pokémon Archen evolves from or into, along with its evolution method.
Archen
Archen
starting form
Archeops
Archeops
at level 37

Archen's Moves in Sword & Shield

Below is a list of all of the moves that Archen can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Archen learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
3
Rock Throw
Damages the target.
ROCK
PHYSICAL
50 90% 15 One Target
6
Wing Attack
Damages the target.
FLYING
PHYSICAL
60 100% 35 One Target
9
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
12
Ancient Power
Has a 10% chance of raising Archen's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
15
Pluck
Does double damage if the target has a Berry and then Archen consumes that Berry immediately.
FLYING
PHYSICAL
60 100% 20 One Target
18
Quick Guard
Protects your team from moves that that have positive priority for the turn.
FIGHTING
STATUS
-- -- 15 User's Field
21
U-turn
Forces Archen to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
24
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
27
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
30
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
33
Agility
Raises Archen's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
36
Tailwind
Doubles your whole team's Speed for the next 3 turns.
FLYING
STATUS
-- -- 15 User's Field
39
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
42
Thrash
Confuses Archen after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
45
Endeavor
Does damage to set the target's HP equal to Archen's. Fails if Archen has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target

TM Moves

Here are all of the moves that Archen can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM21
Rest
Archen restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Archen from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM30
Steel Wing
Has a 10% chance of raising Archen's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM39
Facade
Does double damage if Archen is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM54
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
TM56
U-turn
Forces Archen to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Archen has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Archen can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR12
Agility
Raises Archen's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Archen's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Archen's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR46
Iron Defense
Raises Archen's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR47
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR83
Ally Switch
Switches places with Archen for the rest of the battle.
PSYCHIC
STATUS
-- -- 15 User

Egg Moves

Here are all of the moves that Archen can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Archen.
Move Type Category Power Acc.% PP Target Info
EGG
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
EGG
Defog
Lowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
STATUS
-- -- 15 One Target
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Double Team
Raises Archen's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
EGG
Head Smash
Archen takes 50% of Head Smash's damage as recoil damage.
ROCK
PHYSICAL
150 80% 5 One Target
EGG
Switcheroo
Switches Archen's held item with the target's.
DARK
STATUS
-- 100% 10 One Target

Move Tutor Moves

Here are all of the moves that Archen can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Dual Wingbeat
Hits the target two times in a row.
FLYING
PHYSICAL
40 90% 10 One Target
TUTOR
Meteor Beam
Raises Archen's Sp. Atk by one stage. Charges for a turn, attacks on second turn.
ROCK
SPECIAL
120 90% 10 One Target
TUTOR
Lash Out
If Archen's stats were lowered this turn, Lash Out's power is doubled.
DARK
PHYSICAL
75 100% 5 One Target

Archen's Detailed Stats

Below you'll find a more detailed table containing Archen's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Archen's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Archen is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
220 251 283 314 55
Attack
229 260 292 323 112
Defense
95 126 158 189 45
Sp. Atk
153 184 216 247 74
Sp. Def
95 126 158 189 45
Speed
145 176 208 239 70
Total
401

Where to Find Archen in Sword & Shield

If you're looking for where to find Archen, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Archen in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Archen in the Wild

Giant's Foot

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
10% 10% 10% 10% 10% 10% 10% 100% 10%
Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65

Pokédex Entries for Archen

Generation 8 Pokédex Entries

Sword
This Pokémon was successfully restored from a fossil. As research suggested, Archen is unable to fly. But it's very good at jumping.
Shield
Archen is said to be the ancestor of bird Pokémon. It lived in treetops, eating berries and bug Pokémon.

Generation 7 Pokédex Entries

Sun
It is the ancestor of all bird Pokémon. Archen itself could not actually fly but moved by hopping from treetop to treetop.
Moon
To all appearances flightless, it was able to glide down from tall treetops to snag its prey.
Ultra Sun
Once thought to be the ancestor of all bird Pokémon, some of the latest research suggests that may not be the case.
Ultra Moon
Restored from a fossil, this ancient bird Pokémon has wings but can't yet fly.

Generation 6 Pokédex Entries

X Omega Ruby
Revived from a fossil, this Pokémon is thought to be the ancestor of all bird Pokémon.
Y Alpha Sapphire
Said to be an ancestor of bird Pokémon, they were unable to fly and moved about by hopping from one branch to another.

Generation 5 Pokédex Entries

Black
Said to be an ancestor of bird Pokémon, they were unable to fly and moved about by hopping from one branch to another.
White
Revived from a fossil, this Pokémon is thought to be the ancestor of all bird Pokémon.
Black 2 White 2
It was revived from an ancient fossil. Not able to fly, it lived in treetops and hopped from one branch to another.
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