Alomomola • Generation VIII Pokédex
⚠ Scarlet/Violet support is in the works! ⚠
Alomomola
![Sprite of Alomomola in Pokémon HOME](/wp-content/plugins/marriland-core/images/pokemon/sprites/home/256/alomomola.png)
Alomomola's Type
Alomomola's Pokédex #s
- National #
- 594
Alomomola's Base Stats
- HP:
- 165
- Attack:
- 75
- Defense:
- 80
- Sp. Atk:
- 40
- Sp. Def:
- 45
- Speed:
- 65
- Total:
- 470
Misc. Info
- Height:
- 3'11" (1.2m)
- Weight:
- 69.7 lbs. (31.6 kg)
- Gender Ratio:
- Egg Groups:
- Water 1 / Water 2
- EXP At Lv. 100:
- 800,000
- EV Yield:
- 2 HP
- Base EXP:
- 165
- Catch Rate:
- 75
- Base Happiness:
- 70
Alomomola's Abilities
Here are what abilities Alomomola can possibly have, along with their effects.
- Healer
- Has a 30% chance of healing all major status conditions on an adjacent ally Pokémon each turn.
- Hydration
- Heals all major status conditions affecting Alomomola after each turn while the weather is rainy.
- Regenerator
- Whenever Alomomola switches out, it heals by 1/3 of its maximum HP.
Weaknesses & Resistances
Below is a list of what Alomomola's weakness and resistance is to various types.
- 2×
- ½
Alomomola's Evolution Line
Alomomola does not evolve into any other known or available Pokémon.Alomomola's Moves in Generation VIII
Moves unavailable for Generation VIII
Alomomola's moves are unavailable in Pokémon Sword, Shield, Brilliant Diamond, and Shining Pearl, as Alomomola itself is unavailable in these Generation VIII games.
Alomomola's Detailed Stats
Below you'll find a more detailed table containing Alomomola's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Alomomola's Nature.
By default, the stats you see in the table below show four different possibilities, all assuming Alomomola is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
By default, the stats you see in the table below show four different possibilities, all assuming Alomomola is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at level 100 |
0 EVs | 252+ EVs | Base Stat | ||
---|---|---|---|---|---|
Min | Max | Min | Max | ||
HP | 440 | 471 | 503 | 534 | 165 |
Attack | 155 | 186 | 218 | 249 | 75 |
Defense | 165 | 196 | 228 | 259 | 80 |
Sp. Atk | 85 | 116 | 148 | 179 | 40 |
Sp. Def | 95 | 126 | 158 | 189 | 45 |
Speed | 135 | 166 | 198 | 229 | 65 |
Total | 470 |
Where to Find Alomomola in Generation VIII
Pokédex Entries for Alomomola
Generation 7 Pokédex Entries
Sun
It uses its special mucus to close the wounds of injured Pokémon. The reason for this behavior remains unknown.
Moon
They float upon the open sea. Many water Pokémon gather in the area around Alomomola.
Ultra Sun
Fishermen take them along on long voyages, because if you have an Alomomola with you, there'll be no need for a doctor or medicine.
Ultra Moon
The reason it helps Pokémon in a weakened condition is that any Pokémon coming after them may also attack Alomomola.
Generation 6 Pokédex Entries
X
Omega Ruby
Floating in the open sea is how they live. When they find a wounded Pokémon, they embrace it and bring it to shore.
Y
Alpha Sapphire
It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.
Generation 5 Pokédex Entries
Black
The special membrane enveloping Alomomola has the ability to heal wounds.
White
Floating in the open sea is how they live. When they find a wounded Pokémon, they embrace it and bring it to shore.
Black 2
White 2
It gently holds injured and weak Pokémon in its fins. Its special membrane heals their wounds.