Route 32 (Early Visit)

[encountertable]
[encountersect method=”grass” rate=25 time=true]
[encounter p=bellsprout l=”6″ rm=30 rd=30 rd=20]
[encounter p=rattata l=”4, 6″ rm=hg:35|ss:5 rd=hg:40|ss:10 rn=hg:30]
[encounter p=ekans l=”4″ rm=ss:30 rd=ss:30 rn=ss:30]
[encounter p=mareep l=”6″ rm=20 rd=20 rn=10]
[encounter p=hoppip l=”6″ rm=10 rd=10 rn=0]
[encounter p=zubat l=”4″ rm=5 rd=0 rn=5]
[encounter p=wooper l=”6″ rm=0 rd=0 rn=35]
[/encountersect]
[/encountertable]

You won’t be able to proceed any further south on Route 32, at least not until earning your Zephyr Badge, but one nice thing is that there is now a patch of grass at the very entrance in the route (which wasn’t there in the original games), so you don’t have to wait around to catch a Mareep. The downside is that Mareep doesn’t learn Thundershock until level 10, so you’ll need to level it up to that level before it will do any good against Falkner. (Though that Flying-type resistance and Static ability helps!)

Wooper is also a pretty darn good Pokémon to catch here. Though it will be awful in the Sprout Tower, it learns some nice moves early on. It can hit with Water Gun right away, then grow into Mud Shot and Mud Bomb. Not too shabby, really.

[link to Sprout Tower]

©2000–2012, 2016–2025 Marriland and its licensors. All rights reserved.
Pokémon characters and names are copyright © The Pokémon Company and/or Nintendo.